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Old 05-27-07, 07:58 AM   #1
GTHammer
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Quote:
Originally Posted by John Channing
With the "Launch Torpedo" button (NumPad "Enter") right below the "Increase TC" button are you sure you didn't accidently lauch three torps?

JCC
I have accidently launch torpedos when I really wanted to punch up the time compression before, but in this case I did not. Two/three things make me positive of this. 1. I was on what was essentially a parrallel course, my position pretty much perpendicular to the middle merchant, and more importantly 2. I didn't have any more torpedos. I just finished firing them all off at the convoy I encountered before. Nothing in the log mentioned any tubes being fired either.
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Old 05-27-07, 08:09 AM   #2
Stew U-582
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Ive come out of tc before while near enemy merchants and found that the crew has been blazing away on the deck gun and Im sure it wasnt left maned , dont know if this explains you happenings?
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Old 05-27-07, 09:07 AM   #3
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Maybe the deck gun was manned? I dunno.

I also had another wierd occurence today: I was sailing smoothly when I get a merchant spooted. Two merchants, large & medium. I open fire with the deck gun from about 3000 meters. First merchant explodes and sinks. No credit. I was like "Wtf!?". Then I proceed to shell the second merchant now under 1000 meters. He went down smoothly due to an even shell distribution across his hull. Still, I didn't get credit. The dam thing was sitting on the bottom and I wasn't credited for it. Took about 60 shells in all and I didn't get one gram of tonnage.

EDIT: There were no ship sunk icons on the map, either.

Funny thing is that my game crashed shortly afterwards. Lucky I save before each encoutner. I'm about to go check if it happens again the second time around.
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Old 05-27-07, 09:37 AM   #4
GTHammer
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Quote:
Originally Posted by Stew U-582
Ive come out of tc before while near enemy merchants and found that the crew has been blazing away on the deck gun and Im sure it wasnt left maned , dont know if this explains you happenings?
While its possible my deck gun could have been manned and firing I doubt it. I almost never use the crew to man the gun and instead fire it myself to conserve ammunition so I'm pretty sure the button wasn't toggled for the crew to be on the gun. Finally the third ship went up while I was watching out of time compression. I couldn't hear the gun firing or see any shells streaking to the target in the dark. I wish I'd saved before that so I could run it through again but sadly I hadn't saved for a while...
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Old 05-28-07, 08:09 AM   #5
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H'mm seems strange.

Ive been messing around with the orders buttons and Ive enabled the
"report radio contact" function. Im not exactly sure what it does but sometimes when i click on it it will say "nearest contact 340 nm @ 340d" or similar. I think it may give the location of friendly boats , maybe even subs. so I spose it could have been another sub or ship that sunk your boats. maybe you get credit for reporting the contact. I'll keep trying the radio reports and when I get one close enough to investigate I'll see whats there.

You know the awnser to your senerio allways could be its just another one of those wierd bugs. Ive sunk ships before and not received credit but ive never come accross what happened to you.

It would be interesting to hear if others have seen this.
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Old 05-28-07, 03:18 PM   #6
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Strange. Are you sure no friendly a/c were in the vicinity? I've noticed aircraft are hard to see and hear until they're very close. Maybe your report generated an air strike? That wouldn't explain whyyou got credited though.
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Old 05-29-07, 12:37 AM   #7
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Quote:
Originally Posted by daft
Strange. Are you sure no friendly a/c were in the vicinity? I've noticed aircraft are hard to see and hear until they're very close. Maybe your report generated an air strike? That wouldn't explain whyyou got credited though.
I think this chap has hit the nail on the head.
I was looking through some of the game files , from memory I think it was Airstrike in the cfg folder and I do remember seeing a section related to probability of friendly air strike on contact reports.

So its definatly a posability
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Old 05-29-07, 09:44 AM   #8
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Quote:
Originally Posted by Stew U-582
Quote:
Originally Posted by daft
Strange. Are you sure no friendly a/c were in the vicinity? I've noticed aircraft are hard to see and hear until they're very close. Maybe your report generated an air strike? That wouldn't explain whyyou got credited though.
I think this chap has hit the nail on the head.
I was looking through some of the game files , from memory I think it was Airstrike in the cfg folder and I do remember seeing a section related to probability of friendly air strike on contact reports.

So its definatly a posability
If so why has no one reported it till now ?

I tried an experiment over the weekend. I came accross a large task force and had ony two torpedoes left. I fired off the two torpedoes and scored a DD and slipped away. I then radioed in a convoy report and recieved the "Good find will assign assets" message. So I decided to follow the convoy a while.

I followed for a day and a half and nothing happened. Maybe they were scared of it. It was probably the biggest TF Ive seen what with two carriers and some battleships, pretty sure one was a Yamato.
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