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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Oct 2005
Location: Queensland, Australia
Posts: 339
Downloads: 1
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This really does blow.
I was just trying to run in front of a a convoy to get into an attacking position. unfortunately I was spotted and shot at. Only the deck gun took damage. I crash dived to escape and I couldn't recover from the dive. There were no reports of flooding or anything like that. It just kept going down and down until it imploded. ![]() Even at flank speed with full up planes and ballast blown it just kept plummeting to the bottom. Does this seem strange to anyone else? ________ BUY SILVER SURFER VAPORIZER Last edited by IRONxMortlock; 08-14-11 at 03:05 PM. |
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#2 |
Machinist's Mate
![]() Join Date: May 2007
Location: Iowa
Posts: 127
Downloads: 4
Uploads: 0
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Had you taken much previous damage? Are you using any mods? I've had issues with attempting to submerge and suddenly sinking after a certain depth. They talk about certain bugs to do with bulkheads and hull integrity that raises your crush depth in this thread. It might help explain some stuff. I downloaded the die slowly patch by redwine and so far has helped me avoid stuff like this...
Here's the link to the thread. http://www.subsim.com/radioroom/showthread.php?t=115075
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GT USS Hammer |
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#3 | |
Watch Officer
![]() Join Date: Oct 2005
Location: Queensland, Australia
Posts: 339
Downloads: 1
Uploads: 0
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![]() Quote:
________ Web Shows Last edited by IRONxMortlock; 08-14-11 at 03:05 PM. |
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#4 |
Machinist's Mate
![]() Join Date: May 2007
Location: Iowa
Posts: 127
Downloads: 4
Uploads: 0
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That may be possible. You'd probably have to ask redwine for sure but if you download the dieslowly13c.zip file and only replace the files that go into changing the hitpoints and stats for each type of submarine and replace the equipment.upc file, then I'd assume that the other aspects wouldn't be included. You'd have to ask Redwine, he could probably point you to which files in the mod to add and which to avoid.
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GT USS Hammer |
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#5 |
A-ganger
![]() Join Date: Jun 2005
Posts: 77
Downloads: 0
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same thing happened to me, i never figured it out. maybe a mine, maybe a bug. on my next patrol, it was ok.
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#6 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
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I believe that even though the game is programmed to slow TC down to 1x when an event is about to happen, it doesn't always work. It seems that so many dynamic things are occuring in the game, the "TC watcher" doesn't always catch everything. I've commented in the bugs list.
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