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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
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That looks good Jmack
![]() I use DXTBmp for adding and changing the alpha's http://www.softpedia.com/get/Multime...s/DXTBmp.shtml Great program.. and free for use ! again.. good work ! Foo |
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#2 |
Canadian Wolf
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Looks good Jmack
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#3 |
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
Downloads: 23
Uploads: 0
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thanks people ... its not very good and i bet it will take a while untill it seems what i have in mind
i used DXTBPM before for when i was doing skins for cfs ... so im sorry but what am i suposed to do with the NSS_S18_Body_O01.dds will it work if i paint it all in white or black ? i assume this will "overide" the way the light hits the boat makin it flat ?
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"victim's ? ... arent we all ? " |
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#4 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
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#5 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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I would actually suggest dling Foofighters Hi-res skin (any of them, if you don't have them already) open that "O" file and check it out
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#6 |
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
Downloads: 23
Uploads: 0
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ahhhh !!!! understand it
thanks allot !!!
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"victim's ? ... arent we all ? " |
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#7 |
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
Downloads: 23
Uploads: 0
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well actually ...errm
so the alpha layer shows up in photoshop i edit it and save ... when saving i got this message " alpha information will be lost "
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"victim's ? ... arent we all ? " |
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