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#32 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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![]() Quote:
Lot of the stuff you're asking about is addressed in the MoBo Play Tester forum at: XL-Logic.com 1) It appears you're not using the latest build (released Friday night). 2) You haven't quite got the hang of it yet. BUT THAT'S OK! At a glance I know it doesn't look like much but I've got a lot hiding in there. OwnShip to node bug... I'll look into that. Speed to the half-knot? You really think that kinda resolution is necessary? :hmm: 1280x960 res... yeah I was thinking about coding it to allow for expansion. It's just one of those "I'll get to it later kinda things..." I'll add it to my thread for "Improvement & Suggestions". Lock Nodes - OK Don't need a nomograph, it's got nomographs built into every line it plots! The lines are like nomos and trig calculators built into one. But if you want to display one, you can load your own background image that includes one. Once you figure out how to use MoBo you'll never bother to use it though. When you change units on the scale the app does more than just change y to m. I can assure you, it does do all the real conversions. Calculating speed in MoBo couldn't be much easier. All you have to do is plot two nodes, connect em with a line, set a time for each node and turn on the line TSD display. In that case it would show you the ellapsed time and solve for speed. In fact if you had the TSD display on you'd notice the app is doing more than just changing y to m when you change the scale, you'd see a differential in the speed solution as you toggle between ft-y-mi-nm-m-km. BTW, I'd love to have a place here for play testers to post and so forth, but I don't have moderator status here and I can't manage the forum the way I need to. I'd need my own seperate forum here or the stuff just gets buried... and I gotta be able to tag things sticky and so forth. So if you don't mind please use my Play Tester forum. Thanks |
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