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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
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Are you a Casual Gamer? Not a realism guy like most of us in the forums?
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#2 | |
Rough night at Langtrees brothel
![]() Join Date: Mar 2007
Posts: 480
Downloads: 0
Uploads: 0
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Quote:
![]() Those tweaks for v1.1 were used by many and they can be also used for the 100% realism mods and guys "like most of you"... I'm sorry I'm not one of "you"... I thought this was the forum for modders and the tag [TEC] was made specially for the tech.discussions... ![]() And since you don't get really get it, no, I'm not one of you... Just to make sure you got the point... And I'm about to release a new mod targeted at people NOT like "all of you"...
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![]() http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! ![]() Last edited by MaxT.dk; 05-23-07 at 04:49 AM. |
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#3 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
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This is what I do when I want to look at a new variable and am unsure what it contains. Make a seperate dropdown, focus on the data, repeat it for every type. then you can look at the data and see what looks sane. Also, when adding new variables, there is precendent for storing multiple values at offsets other than 2, adding more fog. See below.
This snippet is from my cameras.dat.txt tweak file. The SH3 tweak file had two identically named vars (SubFolow) under FreeCam that according to the sh3 tweak file, contained multiple values each. This section looked at the first SubFolow with each data type, first with the standard offset of 2 bytes and then with the historic sh3 offsets of 14 and 18 for the two values. // to figure out how these were used // in sh3 they supposedly each held two longs at 14 and 18 byte offsets // possible wrong values or offsets ? [57] Dropdownname=TEST FreeCam 1stSubFolow Unknown absolute,single,63f,SubFolow1 Std Offset Single absolute,double,63f,SubFolow1 Std Offset Double absolute,long,63f,SubFolow1 Std Offset Long absolute,integer,63f,SubFolow1 Std Offset Integer absolute,byte,63f,SubFolow1 Std Offset Byte absolute,single,64b,SubFolow1a Offset 14 Single absolute,double,64b,SubFolow1a Offset 14 Double absolute,long,64b,SubFolow1a Offset 14 Long absolute,integer,64b,SubFolow1a Offset 14 Integer absolute,byte,64b,SubFolow1a Offset 14 Byte absolute,single,64f,SubFolow1b Offset 18 Single absolute,double,64f,SubFolow1b Offset 18 Double absolute,long,64f,SubFolow1b Offset 18 Long absolute,integer,64f,SubFolow1b Offset 18 Integer absolute,byte,64f,SubFolow1b Offset 18 Byte For the record I still don't know how SubFolow should be used. This tweakfile method of looking at a piece of data should help you play around a bit and see if things fall into place. Last edited by U-Bones; 05-23-07 at 10:40 AM. |
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#4 | |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
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![]() Quote:
You will definately get some nice answers back helping you with your issue. And I guess this post was not about releasing a new mod - therefore the [TEC] sign. Different MODS suit different persons here at the forum. Some people would prefer better enemy sensors for instance, while some would prefer that the sensors are weaker which I have heard might be more historical correct. The good part is that there are different modders representing different preferences. So I would say: Thanks Max! Keep up the good work, you will probably get some help with your question! ![]() Sorry I can't help you myself...
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![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#5 |
Rough night at Langtrees brothel
![]() Join Date: Mar 2007
Posts: 480
Downloads: 0
Uploads: 0
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1) Thanks for this nifty trick, U-Bones! I hope that now it'll be easier to find the proper values. Thanks again
![]() 2) Thanks for understanding kakemann ![]() ![]() I'll continue on this "project" tonight evening ![]()
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![]() http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! ![]() |
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#6 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
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#7 | |
Canadian Wolf
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![]() Thanks for the info MaxT.dk RDP |
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