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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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It's not a bug I like, while the escorts drive you down, the convoy could get away. The escorts stopping to listen is fine, and would work regardless of what the convoy does.
Also, the IJN used active pinging a lot. To their detriment, even, since escorts would frequently lead the convoy pinging the whole way, and US subs would hear the pinging and head the right way without even having to see smoke or masts. |
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#3 |
Watch Officer
![]() Join Date: May 2005
Posts: 335
Downloads: 52
Uploads: 0
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Yeah, no kidding. Constant pinging is wasn't in SHIII either. In both SH III and SH IV if you hear pinging they have found you. If not then you are still concealed.
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The day publishers figured out that they could sell flashy first person shooters to teenagers in numbers greater than sand on a beach was the day that quality simulations died. --Col. Tibbets UBI SHIV Forums I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums A sad day has dawned... |
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