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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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There are old features (document.) from SH3 ... :rotfl: All commands in SH4: CMD_Unknown,CMD_User_commands, CMD_Help, CMD_Console, CMD_Pause_game, CMD_Time_compr_reduce, CMD_Time_compr_increase, CMD_Time_compr_normal, CMD_Go_back_to_prev_cam, CMD_Free_camera, CMD_User_free_camera, CMD_Replay_camera, CMD_Interior_fore_camera, CMD_Interior_aft_camera, CMD_Interior_radio_camera, CMD_Conning_tower_camera, CMD_Conning_tower_periscope, CMD_Conning_deck_camera, CMD_Periscope_camera, CMD_Obs_periscope_camera, CMD_UZO_camera, CMD_Binocular_camera, CMD_Deckgun_camera, CMD_Flakgun_camera, CMD_A01gun_camera, CMD_A02gun_camera, CMD_Watch_Aft_camera, CMD_Watch_Shears_camera, CMD_Watch_Opposite_camera, CMD_TDC_camera, CMD_ObsScope_Out_camera, CMD_TBT_Out_camera, CMD_Pelorous_camera, CMD_Cycle_flak_cam, CMD_Final_page, CMD_Net_Final_page, CMD_Net_Spectator_page, CMD_Activate_event_cam, CMD_Deactivate_event_cam, CMD_Try_deactivate_event_cam, CMD_Close_event_cam, CMD_Focus_on_event_cam, CMD_Navigation_map, CMD_Navigation_2D_map, CMD_Attack_map, CMD_Attack_2D_map, CMD_Helmsman_view, CMD_Navigator_view, CMD_Weapons_officer_view, CMD_Hydrophone_view, CMD_Toggle_hydrophone_view, CMD_Radar_view, CMD_Radar_view_ascope, CMD_Toggle_radar_view, CMD_Watch_view, CMD_Captains_bed_view, CMD_Crew_control, CMD_Systems_control, CMD_Guns_control, CMD_Captain_log, CMD_Toggle_captain_panel, CMD_Toggle_captain_log, CMD_Mission_order, CMD_Radio_messages, CMD_Toggle_radio_messages, CMD_Recognition_manual, CMD_Activate_hydrophone, CMD_Deactivate_hydrophone, CMD_Toggle_hydrophone, CMD_Rotate_hydrophone, CMD_Activate_radar, CMD_Deactivate_radar, CMD_Camera_on_unit, CMD_Camera_on_next_unit, CMD_Camera_on_prev_unit, CMD_Remote_camera, CMD_Command_room_free_camera, CMD_Radio_room_free_camera, CMD_Conning_tower_free_camera, CMD_Museum_camera, CMD_Weapons_mng, CMD_Display_objectives, CMD_CareerStartPatrol, CMD_SaveGame, CMD_LoadGame,CMD_ShowOptionsPage, CMD_LeaveCaptainRoom, CMD_Adv_Binocular_camera, CMD_Show_Transfer_base, CMD_Show_Top_aces, CMD_View_previous_convoy_unit, CMD_View_next_convoy_unit, CMD_View_previous_escort_unit, CMD_View_next_escort_unit, CMD_Show_multiplayer_status, CMD_Toggle_Propulsion_Recharging, CMD_Toggle_activate_torpedoes_auto_loading, CMD_Toggle_RiseLower_whole_periscope, CMD_Toggle_RiseLower_whole_obs_periscope, CMD_Toggle_Activate_Clock, CMD_Toggle_Activate_UserRadio, CMD_Toggle_Activate_Gramophone, CMD_Adversarial_Navigation_2D_map, CMD_Play_Death_Effect, CMD_DisplayMedalDetails, CMD_FinalPage_From_DeathEffect,CMD_Is_Interior_for e_camera_station_Active, CMD_Is_Propulsion_Recharging_Active, CMD_Is_Silent_mode_Active, CMD_Is_Navigation_2D_map_station_Active, CMD_Is_Attack_2D_map_station_Active, CMD_Is_AnyPeriscope_camera_station_Active, CMD_Is_AttackPeriscope_camera_station_Active, CMD_Is_AttackPeriscope_risen_at_all, CMD_Is_ObservationPeriscope_camera_station_Active, CMD_Is_ObservationPeriscope_risen_at_all, CMD_Is_UZOTBT_camera_station_Active, CMD_Is_Clock_Active, CMD_Is_TakePhoto_Available, CMD_Is_Conning_deck_camera_station_Active, CMD_Is_Binocular_camera_station_Active, CMD_Is_Rescue_Survivors_Available, CMD_Is_Deckgun_camera_station_Active, CMD_Is_M01_Available, CMD_Is_DGuns_Firing_at_will, CMD_Is_DGuns_Holding_fire, CMD_Is_DGuns_Short_range_Active, CMD_Is_DGuns_Medium_range_Active, CMD_Is_DGuns_Long_range_Active, CMD_Is_DGuns_Aiming_hull, CMD_Is_DGuns_Aiming_cmd_deck, CMD_Is_DGuns_Aiming_weapons, CMD_Is_DGuns_Aiming_waterline, CMD_Is_Flakgun_camera_station_Active, CMD_Is_A01_camera_station_Active, CMD_Is_A01_Available, CMD_Is_A02_camera_station_Active, CMD_Is_A02_Available, CMD_Is_AAGuns_Firing_at_will, CMD_Is_AAGuns_Holding_fire, CMD_Is_AAGuns_Short_range_Active, CMD_Is_AAGuns_Medium_range_Active, CMD_Is_AAGuns_Long_range_Active, CMD_Is_AAGuns_Closing_targets, CMD_Is_AAGuns_Any_targets, CMD_Is_Hydrophone_view_station_Active, CMD_Is_Radar_view_station_Active, CMD_Is_RadarAScope_view_station_Active, CMD_Is_RadarStation_Usable, CMD_Is_Radar_On, CMD_Is_Radar_ContinuousSweep_On, CMD_Is_Radar_OneSweep_Available, CMD_Is_Crew_control_station_Active, CMD_Is_Battle_stations_Active, CMD_Is_AAgun_Team_Active, CMD_Is_DECKgun_Team_Active, CMD_Is_Damage_Team_Active, CMD_Is_Systems_control_station_Active, CMD_Is_Guns_control_station_Active, CMD_Is_torpedoes_auto_loading_Active, CMD_Is_User_free_camera_Active, CMD_Is_Underwater, CMD_Is_UserRadio_Active, CMD_Is_Gramophone_Active,CMD_Cam_zoom_in, CMD_Cam_zoom_out, CMD_Cam_zoom_cycle, CMD_Cam_wheel_zoom, CMD_Cam_tight_toggle, CMD_To_left, CMD_To_left_fast, CMD_To_left_slow, CMD_To_right, CMD_To_right_fast, CMD_To_right_slow, CMD_To_up, CMD_To_up_fast, CMD_To_up_slow, CMD_To_down, CMD_To_down_fast, CMD_To_down_slow, CMD_Move_forward, CMD_Move_forward_fast, CMD_Move_backward, CMD_Move_backward_fast, CMD_Strafe_left, CMD_Strafe_left_fast, CMD_Strafe_right, CMD_Strafe_right_fast, CMD_Strafe_up, CMD_Strafe_up_fast, CMD_Strafe_down, CMD_Strafe_down_fast, CMD_Rot_left, CMD_Rot_right, CMD_Rot_up, CMD_Rot_down, CMD_Rise_periscope, CMD_Rise_whole_periscope, CMD_Lower_periscope, CMD_Lower_whole_periscope, CMD_Stop_periscope, CMD_Rise_obs_periscope, CMD_Rise_whole_obs_periscope, CMD_Lower_obs_periscope, CMD_Lower_whole_obs_periscope, CMD_Stop_obs_periscope, CMD_Lock_target, CMD_Unlock_target, CMD_Toggle_lock_target, CMD_Lock_guns_target, CMD_Set_tgt_sel_value, CMD_Set_telegraph, CMD_Set_telegraph_by_off, CMD_Get_depth_under_sub_keel, CMD_Toggle_TDC_autoupdate, CMD_Sonar_rotate, CMD_Radar_rotate, CMD_Radar_toggle_on_off, CMD_Radar_toggle_sweep_focus, CMD_Radar_toggle_range, CMD_Order_maintain_depth, CMD_Change_hydrophone_volume, CMD_Sonar_ping, CMD_Sonar_pong, CMD_Heading_to_view, CMD_View_to_heading, CMD_Camera_on_current_unit, CMD_User_cmd_end,CMD_Crew_cmd,CMD_Maneuver_officer , CMD_Propulsion_standard, CMD_Propulsion_recharge, CMD_Rise_snorkel, CMD_Lower_snorkel, CMD_Toggle_snorkel, CMD_Rig_for_silent_running, CMD_Secure_from_silent_running, CMD_Toggle_silent_running, CMD_Maneuver_dive, CMD_Precision_dive, CMD_Set_speed, CMD_Set_throttle, CMD_Ahead_slow, CMD_Ahead_one_third, CMD_Ahead_standard, CMD_Ahead_full, CMD_Ahead_flank, CMD_Back_slow, CMD_Back_standard, CMD_Back_full, CMD_Back_emergency, CMD_All_stop, CMD_Set_course, CMD_Set_rudder, CMD_Rudder_hard_to_port, CMD_Rudder_hard_to_starboard, CMD_Rudder_amidship, CMD_Set_depth, CMD_Set_depth_dial_international, CMD_Maintain_current_depth, CMD_Dive, CMD_Surface, CMD_Periscope_depth, CMD_Snorkel_depth, CMD_Knuckle_port, CMD_Double_knuckle_port, CMD_Knuckle_starboard, CMD_Double_knuckle_starboard, CMD_Deploy_decoys, CMD_Crash_dive, CMD_Emergency_surface, CMD_Depth_changing, CMD_Maneuver_officer_end,CMD_Navigation_officer, CMD_Choose_destination_point, CMD_Plot_course, CMD_Return_to_course, CMD_Search_pattern_1, CMD_Search_pattern_2, CMD_Search_pattern_3, CMD_Report_time_to_turn, CMD_Report_time_to_course_end, CMD_Report_range_to_course_end, CMD_Report_depth_under_keel, CMD_Report_weather, CMD_Navigation_officer_end,CMD_Weapons_officer, CMD_Activate_deckgun, CMD_Activate_flakgun, CMD_Activate_A01gun, CMD_Activate_A02gun, CMD_Deactivate_gun, CMD_Gun_manual_mode, CMD_Fire_gun, CMD_Open_torpedo_tube, CMD_Close_torpedo_tube, CMD_Open_sel_torpedo_tube, CMD_Close_sel_torpedo_tube, CMD_Toggle_open_close_torpedo_tube, CMD_Fire_torpedo, CMD_Select_torpedo_tube, CMD_Select_tube_1, CMD_Select_tube_2, CMD_Select_tube_3, CMD_Select_tube_4, CMD_Select_tube_5, CMD_Select_tube_6, CMD_Select_single_tube_index, CMD_Select_salvo_tube_index, CMD_Cycle_torp_tube, CMD_Cycle_fore_torp_tube, CMD_Cycle_aft_torp_tube, CMD_Set_salvo_mode, CMD_Set_torpedo_depth, CMD_Set_torpedo_depth_international, CMD_Set_torpedo_speed, CMD_Set_torpedo_pistol, CMD_Set_torpedo_straight_run, CMD_Set_torpedo_2nd_gyroangle, CMD_Set_torpedo_leg_length, CMD_Set_torpedo_pattern_angle, CMD_Set_TDC_bearing, CMD_Set_TDC_target_range, CMD_Set_TDC_angle_on_bow, CMD_Set_TDC_target_speed, CMD_Set_spread_angle, CMD_WP_Target_nearest_merchant, CMD_WP_Target_nearest_warship, CMD_WP_Target_nearest_ship, CMD_WP_Target_recommended, CMD_WP_Identify_target, CMD_WP_Solution_to_target, CMD_WP_Fire_torpedo, CMD_WP_Compute_solution, CMD_WP_Solution_on_map, CMD_WP_Report_tubes_status, CMD_WP_Report_damage, CMD_WP_Take_photo, CMD_Set_realspread_angle, CMD_Set_tgt_mast_height_international, CMD_Rescue_Survivors, CMD_Weapons_officer_end,CMD_Watch_officer, CMD_WA_Target_nearest_merchant, CMD_WA_Target_nearest_warship, CMD_WA_Target_nearest_ship, CMD_WA_Target_recommended, CMD_DGuns_Fire_at_will, CMD_DGuns_Hold_fire, CMD_Toggle_DGuns_Fire_at_will, CMD_DGuns_Short_range, CMD_DGuns_Medium_range, CMD_DGuns_Long_range, CMD_Toggle_DGuns_range, CMD_DGuns_Aim_hull, CMD_DGuns_Aim_cmd_deck, CMD_DGuns_Aim_weapons, CMD_DGuns_Aim_waterline, CMD_DGuns_Update_target, CMD_AAGuns_Fire_at_will, CMD_AAGuns_Hold_fire, CMD_Toggle_AAGuns_Fire_at_will, CMD_AAGuns_Short_range, CMD_AAGuns_Medium_range, CMD_AAGuns_Long_range, CMD_Toggle_AAGuns_range, CMD_AAGuns_Aim_fighters, CMD_AAGuns_Aim_bombers, CMD_AAGuns_Aim_any, CMD_AAGuns_Closing_targets, CMD_AAGuns_Any_targets, CMD_Toggle_AAGuns_Closing_targets, CMD_AAGuns_Update_target, CMD_Man_the_deck_gun, CMD_Man_the_flak_gun, CMD_Man_the_deck_and_flak_guns, CMD_Watch_crew, CMD_Toggle_battle_stations, CMD_Toggle_activate_damage_control_team, CMD_Toggle_activate_aa_gun_team, CMD_Activate_aa_gun_team, CMD_Toggle_activate_deck_gun_team, CMD_Activate_deck_gun_team, CMD_Report_nearest_visual_contact, CMD_WA_Report_damage, CMD_WA_Engage_target, CMD_Watch_officer_end, CMD_Radio_operator, CMD_Report_nearest_radio_contact, CMD_Send_contact_report, CMD_Send_patrol_report, CMD_Radar_one_sweep, CMD_Radar_continuous_sweep, CMD_Radar_turn_off, CMD_Gramophone_toggle, CMD_Gramophone_play, CMD_Gramophone_stop, CMD_Gramophone_prev, CMD_Gramophone_next, CMD_Radio_operator_end,CMD_Sonar_operator, CMD_Repeat_last_report, CMD_Report_nearest_sound_contact, CMD_Report_nearest_warship_sound_contact, CMD_Hydrophone_normal_sweep, CMD_Follow_nearest_sound_contact, CMD_Follow_nearest_warship_sound_contact, CMD_Estimate_range_to_contact, CMD_Precise_range_to_contact, CMD_Send_sonar_range_to_TDC, CMD_Send_sonar_bearing_to_TDC, CMD_Sonar_operator_end,CMD_Crew_cmd_end,CMD_Enter_ Adversarial_mode, CMD_Set_escort_throttle, CMD_Set_escort_course, CMD_Set_escort_position_fore_far, CMD_Set_escort_position_fore_near, CMD_Set_escort_position_aft_far, CMD_Set_escort_position_aft_near, CMD_Set_escort_position_left_far, CMD_Set_escort_position_left_near, CMD_Set_escort_position_right_far, CMD_Set_escort_position_right_near, CMD_Set_escort_defensive_mode, CMD_Set_escort_aggressive_mode, CMD_Set_escort_search_mode_on, CMD_Set_escort_search_mode_off, CMD_Set_escort_attack_with_side_ASW, CMD_Set_escort_attack_with_aft_ASW, CMD_Set_convoy_zigzagging_on, CMD_Set_convoy_zigzagging_off, CMD_Set_convoy_throttle_slow, CMD_Set_convoy_throttle_fast, CMD_Show_AdversarialMode_Dials, CMD_Hide_AdversarialMode_Dials, CMD_ActivateEscortTab, CMD_ActivateConvoyTab, CMD_ActivateCameraTab, CMD_Is_Any_Escort_Unit_Alive, CMD_Is_Any_Convoy_Unit_Alive, CMD_Is_Selected_Escort_In_Defensive_Mode, CMD_Is_Selected_Escort_In_Search_Mode, CMD_Can_escort_attack_with_aft_ASW, CMD_Can_escort_attack_with_side_ASW, CMD_Is_Convoy_Performing_An_Evasive_Course, CMD_Toggle_Escort_Defensive_Mode, CMD_Toggle_Escort_Search_Mode, CMD_Toggle_Convoy_Evasive_Course I want undocumented features ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 05-23-07 at 03:36 AM. |
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#2 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
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I'm surprised noone has mentioned the "crash to desktop" a key before the patch...
There are a lot of commands that got left out also, but you have to re-add them in the commands.cfg file. My favourite being WP_Identify_Target....(I hate trying to ID a ship at 0/180 degrees AOB)
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#3 | |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
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Okay, hang on.... This is becoming a really useful thread. Are these listed there, but just not assigned with a key? Or do we have to manually type in the command? If so, can we get a list of possible commands we can add? Please and Thank You. PS: I suppose the response to the WP_identify _target is text that appears in themessage box? (no audio)
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#4 |
Commander
![]() Join Date: Sep 2004
Posts: 462
Downloads: 62
Uploads: 0
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Monolith, check out this thread to impliment that command.
http://www.subsim.com/radioroom/showthread.php?t=112811 |
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#5 |
Sparky
![]() Join Date: Apr 2005
Posts: 152
Downloads: 8
Uploads: 0
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Here are three commands I put into my commands.cfg file that others might find useful. The first assigns the enter key to returning time comp to normal, replacing torpedo firing (too easy to do accidentally, its now ctrl+enter):
[Cmd6] Name=Time_compr_normal Ctxt=1,2,6,9 Key0=0x0D,,"Enter" [Cmd313] Name=Fire_torpedo Ctxt=1 Key0=0x0D,c,"Ctrl+Enter" And these two allow radar to be turned on/off, and to order the sub to radar depth (called snorkel depth in the game): [Cmd142] Name=Radar_toggle_on_off Ctxt=1 Key0=0x52,,"R" [Cmd195] Name=Snorkel_depth Ctxt=1 Str=1033 Key0=0x52,c,"Ctrl+R" |
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#6 |
XO
![]() Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 624
Uploads: 7
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Thanks jhelix70....Love the "return to normal time" command..
![]() I will be adding that ASAP. |
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#7 | |
Watch
![]() Join Date: May 2005
Location: SE Wisconsin, USA
Posts: 23
Downloads: 0
Uploads: 0
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#8 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
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This is good stuff. Thank you.
Ditto on the 'enter' fire key. I keep trying to move the exterior camera quickly with the shift key, and accidently hitting the enter key. "Firing Tube One" Huh? What? WAIT! ![]()
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#9 | |
Loader
![]() Join Date: Jul 2007
Posts: 89
Downloads: 154
Uploads: 0
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~F~ |
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#10 |
Nub
![]() Join Date: Jan 2008
Posts: 4
Downloads: 0
Uploads: 0
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Found this by accident. Center your sub on the navigation map by pressing Ctrl and clicking the left mouse button at the same time. Helps when you're just wanting to follow along.
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#11 |
Watch
![]() Join Date: Dec 2007
Location: Below the thermal
Posts: 19
Downloads: 11
Uploads: 0
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I recently found a useful command (albeit not a keyboard command), try using the mouse scroll wheel while in the Sonarstation, you can use it to 'aim' your sonar (ping) very accurately. Very useful when making a bad-weather 'sonar-only' attack.
greetz, @Lantis |
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#12 |
Mate
![]() Join Date: Nov 2008
Posts: 51
Downloads: 151
Uploads: 0
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1)Exist any command forreporting visual contact or reporting radar contact?
2)If you have hydrophone can you choose target to follow or choose target which you want to report? |
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#13 |
Watch
![]() Join Date: Nov 2008
Location: Texas
Posts: 22
Downloads: 7
Uploads: 0
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Howdy everyone. Is there a key that instantly stops time compression or do you have to click back down incrementally on the - symbol.:hmm:
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#14 |
Officer
![]() Join Date: Apr 2008
Location: Pennsylvania
Posts: 239
Downloads: 108
Uploads: 1
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I use the Keyboard Configurator to modify the commands.cfg file. Something I did to solve the firing problem was to assign the F key to firing torpedoes. Now if I lay my hand on the the keyboard with my index finger on the F key, my ring finger rests on the W. I can set up a firing solution, fire a torpedo, switch tubes and fire without moving my hand.
I would like to claim I had that planned from the beginning, but you probably all know by now that I'm not smart enough for it to be anything but a happy accident. Last edited by ancient46; 01-21-09 at 03:58 AM. |
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#15 | |
Watch
![]() Join Date: Apr 2005
Posts: 18
Downloads: 0
Uploads: 0
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I'm sick of jamming on the '+' key all the time. |
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