SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-22-07, 10:23 AM   #1
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
Default

Quote:
Originally Posted by MudMarine
Skippers,
I think this post could be of some small use. So far I have found through other posts two undocument keyboard Keys and thier fuction.

1. Sonar/hydophnes usin home and end keys at deepth
of atleast 60 feet.

2. Set course to periscope heading using the = key.

Are there any other undocumented keys please post them and thier function. This would beof great helptous new skiipers out there.
He, He.
There are old features (document.) from SH3 ...
:rotfl:
All commands in SH4:
CMD_Unknown,CMD_User_commands, CMD_Help, CMD_Console, CMD_Pause_game, CMD_Time_compr_reduce,
CMD_Time_compr_increase, CMD_Time_compr_normal, CMD_Go_back_to_prev_cam, CMD_Free_camera, CMD_User_free_camera,
CMD_Replay_camera, CMD_Interior_fore_camera, CMD_Interior_aft_camera, CMD_Interior_radio_camera,
CMD_Conning_tower_camera, CMD_Conning_tower_periscope, CMD_Conning_deck_camera, CMD_Periscope_camera,
CMD_Obs_periscope_camera, CMD_UZO_camera, CMD_Binocular_camera, CMD_Deckgun_camera, CMD_Flakgun_camera,
CMD_A01gun_camera, CMD_A02gun_camera, CMD_Watch_Aft_camera, CMD_Watch_Shears_camera, CMD_Watch_Opposite_camera,
CMD_TDC_camera, CMD_ObsScope_Out_camera, CMD_TBT_Out_camera, CMD_Pelorous_camera, CMD_Cycle_flak_cam,
CMD_Final_page, CMD_Net_Final_page, CMD_Net_Spectator_page, CMD_Activate_event_cam, CMD_Deactivate_event_cam,
CMD_Try_deactivate_event_cam, CMD_Close_event_cam, CMD_Focus_on_event_cam, CMD_Navigation_map,
CMD_Navigation_2D_map, CMD_Attack_map, CMD_Attack_2D_map, CMD_Helmsman_view, CMD_Navigator_view,
CMD_Weapons_officer_view, CMD_Hydrophone_view, CMD_Toggle_hydrophone_view, CMD_Radar_view, CMD_Radar_view_ascope,
CMD_Toggle_radar_view, CMD_Watch_view, CMD_Captains_bed_view, CMD_Crew_control, CMD_Systems_control,
CMD_Guns_control, CMD_Captain_log, CMD_Toggle_captain_panel, CMD_Toggle_captain_log, CMD_Mission_order,
CMD_Radio_messages, CMD_Toggle_radio_messages, CMD_Recognition_manual, CMD_Activate_hydrophone,
CMD_Deactivate_hydrophone, CMD_Toggle_hydrophone, CMD_Rotate_hydrophone, CMD_Activate_radar,
CMD_Deactivate_radar, CMD_Camera_on_unit, CMD_Camera_on_next_unit, CMD_Camera_on_prev_unit, CMD_Remote_camera,
CMD_Command_room_free_camera, CMD_Radio_room_free_camera, CMD_Conning_tower_free_camera, CMD_Museum_camera,
CMD_Weapons_mng, CMD_Display_objectives, CMD_CareerStartPatrol, CMD_SaveGame, CMD_LoadGame,CMD_ShowOptionsPage,
CMD_LeaveCaptainRoom, CMD_Adv_Binocular_camera, CMD_Show_Transfer_base, CMD_Show_Top_aces,
CMD_View_previous_convoy_unit, CMD_View_next_convoy_unit, CMD_View_previous_escort_unit,
CMD_View_next_escort_unit, CMD_Show_multiplayer_status, CMD_Toggle_Propulsion_Recharging,
CMD_Toggle_activate_torpedoes_auto_loading, CMD_Toggle_RiseLower_whole_periscope,
CMD_Toggle_RiseLower_whole_obs_periscope, CMD_Toggle_Activate_Clock, CMD_Toggle_Activate_UserRadio,
CMD_Toggle_Activate_Gramophone, CMD_Adversarial_Navigation_2D_map, CMD_Play_Death_Effect,
CMD_DisplayMedalDetails, CMD_FinalPage_From_DeathEffect,CMD_Is_Interior_for e_camera_station_Active,
CMD_Is_Propulsion_Recharging_Active, CMD_Is_Silent_mode_Active, CMD_Is_Navigation_2D_map_station_Active,
CMD_Is_Attack_2D_map_station_Active, CMD_Is_AnyPeriscope_camera_station_Active,
CMD_Is_AttackPeriscope_camera_station_Active, CMD_Is_AttackPeriscope_risen_at_all,
CMD_Is_ObservationPeriscope_camera_station_Active, CMD_Is_ObservationPeriscope_risen_at_all,
CMD_Is_UZOTBT_camera_station_Active, CMD_Is_Clock_Active, CMD_Is_TakePhoto_Available,
CMD_Is_Conning_deck_camera_station_Active, CMD_Is_Binocular_camera_station_Active,
CMD_Is_Rescue_Survivors_Available, CMD_Is_Deckgun_camera_station_Active, CMD_Is_M01_Available,
CMD_Is_DGuns_Firing_at_will, CMD_Is_DGuns_Holding_fire, CMD_Is_DGuns_Short_range_Active,
CMD_Is_DGuns_Medium_range_Active, CMD_Is_DGuns_Long_range_Active, CMD_Is_DGuns_Aiming_hull,
CMD_Is_DGuns_Aiming_cmd_deck, CMD_Is_DGuns_Aiming_weapons, CMD_Is_DGuns_Aiming_waterline,
CMD_Is_Flakgun_camera_station_Active, CMD_Is_A01_camera_station_Active, CMD_Is_A01_Available,
CMD_Is_A02_camera_station_Active, CMD_Is_A02_Available, CMD_Is_AAGuns_Firing_at_will,
CMD_Is_AAGuns_Holding_fire, CMD_Is_AAGuns_Short_range_Active, CMD_Is_AAGuns_Medium_range_Active,
CMD_Is_AAGuns_Long_range_Active, CMD_Is_AAGuns_Closing_targets, CMD_Is_AAGuns_Any_targets,
CMD_Is_Hydrophone_view_station_Active, CMD_Is_Radar_view_station_Active, CMD_Is_RadarAScope_view_station_Active,
CMD_Is_RadarStation_Usable, CMD_Is_Radar_On, CMD_Is_Radar_ContinuousSweep_On, CMD_Is_Radar_OneSweep_Available,
CMD_Is_Crew_control_station_Active, CMD_Is_Battle_stations_Active, CMD_Is_AAgun_Team_Active,
CMD_Is_DECKgun_Team_Active, CMD_Is_Damage_Team_Active, CMD_Is_Systems_control_station_Active,
CMD_Is_Guns_control_station_Active, CMD_Is_torpedoes_auto_loading_Active, CMD_Is_User_free_camera_Active,
CMD_Is_Underwater, CMD_Is_UserRadio_Active, CMD_Is_Gramophone_Active,CMD_Cam_zoom_in, CMD_Cam_zoom_out,
CMD_Cam_zoom_cycle, CMD_Cam_wheel_zoom, CMD_Cam_tight_toggle, CMD_To_left, CMD_To_left_fast, CMD_To_left_slow,
CMD_To_right, CMD_To_right_fast, CMD_To_right_slow, CMD_To_up, CMD_To_up_fast, CMD_To_up_slow, CMD_To_down,
CMD_To_down_fast, CMD_To_down_slow, CMD_Move_forward, CMD_Move_forward_fast, CMD_Move_backward,
CMD_Move_backward_fast, CMD_Strafe_left, CMD_Strafe_left_fast, CMD_Strafe_right, CMD_Strafe_right_fast,
CMD_Strafe_up, CMD_Strafe_up_fast, CMD_Strafe_down, CMD_Strafe_down_fast, CMD_Rot_left, CMD_Rot_right,
CMD_Rot_up, CMD_Rot_down, CMD_Rise_periscope, CMD_Rise_whole_periscope, CMD_Lower_periscope,
CMD_Lower_whole_periscope, CMD_Stop_periscope, CMD_Rise_obs_periscope, CMD_Rise_whole_obs_periscope,
CMD_Lower_obs_periscope, CMD_Lower_whole_obs_periscope, CMD_Stop_obs_periscope, CMD_Lock_target,
CMD_Unlock_target, CMD_Toggle_lock_target, CMD_Lock_guns_target, CMD_Set_tgt_sel_value, CMD_Set_telegraph,
CMD_Set_telegraph_by_off, CMD_Get_depth_under_sub_keel, CMD_Toggle_TDC_autoupdate, CMD_Sonar_rotate,
CMD_Radar_rotate, CMD_Radar_toggle_on_off, CMD_Radar_toggle_sweep_focus, CMD_Radar_toggle_range,
CMD_Order_maintain_depth, CMD_Change_hydrophone_volume, CMD_Sonar_ping, CMD_Sonar_pong, CMD_Heading_to_view,
CMD_View_to_heading, CMD_Camera_on_current_unit, CMD_User_cmd_end,CMD_Crew_cmd,CMD_Maneuver_officer ,
CMD_Propulsion_standard, CMD_Propulsion_recharge, CMD_Rise_snorkel, CMD_Lower_snorkel, CMD_Toggle_snorkel,
CMD_Rig_for_silent_running, CMD_Secure_from_silent_running, CMD_Toggle_silent_running, CMD_Maneuver_dive,
CMD_Precision_dive, CMD_Set_speed, CMD_Set_throttle, CMD_Ahead_slow, CMD_Ahead_one_third, CMD_Ahead_standard,
CMD_Ahead_full, CMD_Ahead_flank, CMD_Back_slow, CMD_Back_standard, CMD_Back_full, CMD_Back_emergency,
CMD_All_stop, CMD_Set_course, CMD_Set_rudder, CMD_Rudder_hard_to_port, CMD_Rudder_hard_to_starboard,
CMD_Rudder_amidship, CMD_Set_depth, CMD_Set_depth_dial_international, CMD_Maintain_current_depth, CMD_Dive,
CMD_Surface, CMD_Periscope_depth, CMD_Snorkel_depth, CMD_Knuckle_port, CMD_Double_knuckle_port,
CMD_Knuckle_starboard, CMD_Double_knuckle_starboard, CMD_Deploy_decoys, CMD_Crash_dive, CMD_Emergency_surface,
CMD_Depth_changing, CMD_Maneuver_officer_end,CMD_Navigation_officer, CMD_Choose_destination_point,
CMD_Plot_course, CMD_Return_to_course, CMD_Search_pattern_1, CMD_Search_pattern_2, CMD_Search_pattern_3,
CMD_Report_time_to_turn, CMD_Report_time_to_course_end, CMD_Report_range_to_course_end,
CMD_Report_depth_under_keel, CMD_Report_weather, CMD_Navigation_officer_end,CMD_Weapons_officer,
CMD_Activate_deckgun, CMD_Activate_flakgun, CMD_Activate_A01gun, CMD_Activate_A02gun, CMD_Deactivate_gun,
CMD_Gun_manual_mode, CMD_Fire_gun, CMD_Open_torpedo_tube, CMD_Close_torpedo_tube, CMD_Open_sel_torpedo_tube,
CMD_Close_sel_torpedo_tube, CMD_Toggle_open_close_torpedo_tube, CMD_Fire_torpedo, CMD_Select_torpedo_tube,
CMD_Select_tube_1, CMD_Select_tube_2, CMD_Select_tube_3, CMD_Select_tube_4, CMD_Select_tube_5,
CMD_Select_tube_6, CMD_Select_single_tube_index, CMD_Select_salvo_tube_index, CMD_Cycle_torp_tube,
CMD_Cycle_fore_torp_tube, CMD_Cycle_aft_torp_tube, CMD_Set_salvo_mode, CMD_Set_torpedo_depth,
CMD_Set_torpedo_depth_international, CMD_Set_torpedo_speed, CMD_Set_torpedo_pistol,
CMD_Set_torpedo_straight_run, CMD_Set_torpedo_2nd_gyroangle, CMD_Set_torpedo_leg_length,
CMD_Set_torpedo_pattern_angle, CMD_Set_TDC_bearing, CMD_Set_TDC_target_range, CMD_Set_TDC_angle_on_bow,
CMD_Set_TDC_target_speed, CMD_Set_spread_angle, CMD_WP_Target_nearest_merchant, CMD_WP_Target_nearest_warship,
CMD_WP_Target_nearest_ship, CMD_WP_Target_recommended, CMD_WP_Identify_target, CMD_WP_Solution_to_target,
CMD_WP_Fire_torpedo, CMD_WP_Compute_solution, CMD_WP_Solution_on_map, CMD_WP_Report_tubes_status,
CMD_WP_Report_damage, CMD_WP_Take_photo, CMD_Set_realspread_angle, CMD_Set_tgt_mast_height_international,
CMD_Rescue_Survivors, CMD_Weapons_officer_end,CMD_Watch_officer, CMD_WA_Target_nearest_merchant,
CMD_WA_Target_nearest_warship, CMD_WA_Target_nearest_ship, CMD_WA_Target_recommended, CMD_DGuns_Fire_at_will,
CMD_DGuns_Hold_fire, CMD_Toggle_DGuns_Fire_at_will, CMD_DGuns_Short_range, CMD_DGuns_Medium_range,
CMD_DGuns_Long_range, CMD_Toggle_DGuns_range, CMD_DGuns_Aim_hull, CMD_DGuns_Aim_cmd_deck, CMD_DGuns_Aim_weapons,
CMD_DGuns_Aim_waterline, CMD_DGuns_Update_target, CMD_AAGuns_Fire_at_will, CMD_AAGuns_Hold_fire,
CMD_Toggle_AAGuns_Fire_at_will, CMD_AAGuns_Short_range, CMD_AAGuns_Medium_range, CMD_AAGuns_Long_range,
CMD_Toggle_AAGuns_range, CMD_AAGuns_Aim_fighters, CMD_AAGuns_Aim_bombers, CMD_AAGuns_Aim_any,
CMD_AAGuns_Closing_targets, CMD_AAGuns_Any_targets, CMD_Toggle_AAGuns_Closing_targets, CMD_AAGuns_Update_target,
CMD_Man_the_deck_gun, CMD_Man_the_flak_gun, CMD_Man_the_deck_and_flak_guns, CMD_Watch_crew,
CMD_Toggle_battle_stations, CMD_Toggle_activate_damage_control_team, CMD_Toggle_activate_aa_gun_team,
CMD_Activate_aa_gun_team, CMD_Toggle_activate_deck_gun_team, CMD_Activate_deck_gun_team,
CMD_Report_nearest_visual_contact, CMD_WA_Report_damage, CMD_WA_Engage_target, CMD_Watch_officer_end,
CMD_Radio_operator, CMD_Report_nearest_radio_contact, CMD_Send_contact_report, CMD_Send_patrol_report,
CMD_Radar_one_sweep, CMD_Radar_continuous_sweep, CMD_Radar_turn_off, CMD_Gramophone_toggle, CMD_Gramophone_play,
CMD_Gramophone_stop, CMD_Gramophone_prev, CMD_Gramophone_next, CMD_Radio_operator_end,CMD_Sonar_operator,
CMD_Repeat_last_report, CMD_Report_nearest_sound_contact, CMD_Report_nearest_warship_sound_contact,
CMD_Hydrophone_normal_sweep, CMD_Follow_nearest_sound_contact, CMD_Follow_nearest_warship_sound_contact,
CMD_Estimate_range_to_contact, CMD_Precise_range_to_contact, CMD_Send_sonar_range_to_TDC,
CMD_Send_sonar_bearing_to_TDC, CMD_Sonar_operator_end,CMD_Crew_cmd_end,CMD_Enter_ Adversarial_mode,
CMD_Set_escort_throttle, CMD_Set_escort_course, CMD_Set_escort_position_fore_far,
CMD_Set_escort_position_fore_near, CMD_Set_escort_position_aft_far, CMD_Set_escort_position_aft_near,
CMD_Set_escort_position_left_far, CMD_Set_escort_position_left_near, CMD_Set_escort_position_right_far,
CMD_Set_escort_position_right_near, CMD_Set_escort_defensive_mode, CMD_Set_escort_aggressive_mode,
CMD_Set_escort_search_mode_on, CMD_Set_escort_search_mode_off, CMD_Set_escort_attack_with_side_ASW,
CMD_Set_escort_attack_with_aft_ASW, CMD_Set_convoy_zigzagging_on, CMD_Set_convoy_zigzagging_off,
CMD_Set_convoy_throttle_slow, CMD_Set_convoy_throttle_fast, CMD_Show_AdversarialMode_Dials,
CMD_Hide_AdversarialMode_Dials, CMD_ActivateEscortTab, CMD_ActivateConvoyTab, CMD_ActivateCameraTab,
CMD_Is_Any_Escort_Unit_Alive, CMD_Is_Any_Convoy_Unit_Alive, CMD_Is_Selected_Escort_In_Defensive_Mode,
CMD_Is_Selected_Escort_In_Search_Mode, CMD_Can_escort_attack_with_aft_ASW, CMD_Can_escort_attack_with_side_ASW,
CMD_Is_Convoy_Performing_An_Evasive_Course, CMD_Toggle_Escort_Defensive_Mode, CMD_Toggle_Escort_Search_Mode,
CMD_Toggle_Convoy_Evasive_Course

I want undocumented features ...
__________________
Alex ®


Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 05-23-07 at 03:36 AM.
Anvart is offline   Reply With Quote
Old 05-22-07, 10:55 AM   #2
wetwarev7
Grey Wolf
 
Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
Default

I'm surprised noone has mentioned the "crash to desktop" a key before the patch...

There are a lot of commands that got left out also, but you have to re-add them in the commands.cfg file. My favourite being WP_Identify_Target....(I hate trying to ID a ship at 0/180 degrees AOB)
__________________
Guess I should change my sig since SH5 has an offline mode now
wetwarev7 is offline   Reply With Quote
Old 05-22-07, 07:28 PM   #3
MONOLITH
Grey Wolf
 
Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by wetwarev7
There are a lot of commands that got left out also, but you have to re-add them in the commands.cfg file. My favourite being WP_Identify_Target....(I hate trying to ID a ship at 0/180 degrees AOB)

Okay, hang on....

This is becoming a really useful thread.


Are these listed there, but just not assigned with a key? Or do we have to manually type in the command?

If so, can we get a list of possible commands we can add?

Please and Thank You.

PS: I suppose the response to the WP_identify _target is text that appears in themessage box? (no audio)
__________________
MONOLITH is offline   Reply With Quote
Old 05-22-07, 08:16 PM   #4
jmr
Commander
 
Join Date: Sep 2004
Posts: 462
Downloads: 62
Uploads: 0
Default

Monolith, check out this thread to impliment that command.

http://www.subsim.com/radioroom/showthread.php?t=112811
jmr is offline   Reply With Quote
Old 05-22-07, 08:45 PM   #5
jhelix70
Sparky
 
Join Date: Apr 2005
Posts: 152
Downloads: 8
Uploads: 0
Default

Here are three commands I put into my commands.cfg file that others might find useful. The first assigns the enter key to returning time comp to normal, replacing torpedo firing (too easy to do accidentally, its now ctrl+enter):

[Cmd6]
Name=Time_compr_normal
Ctxt=1,2,6,9
Key0=0x0D,,"Enter"

[Cmd313]
Name=Fire_torpedo
Ctxt=1
Key0=0x0D,c,"Ctrl+Enter"

And these two allow radar to be turned on/off, and to order the sub to radar depth (called snorkel depth in the game):

[Cmd142]
Name=Radar_toggle_on_off
Ctxt=1
Key0=0x52,,"R"

[Cmd195]
Name=Snorkel_depth
Ctxt=1
Str=1033
Key0=0x52,c,"Ctrl+R"
jhelix70 is offline   Reply With Quote
Old 05-22-07, 08:56 PM   #6
Canonicus
XO
 
Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 624
Uploads: 7
Default

Thanks jhelix70....Love the "return to normal time" command..
I will be adding that ASAP.
Canonicus is offline   Reply With Quote
Old 05-22-07, 09:12 PM   #7
Packerfan
Watch
 
Join Date: May 2005
Location: SE Wisconsin, USA
Posts: 23
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by jhelix70
Here are three commands I put into my commands.cfg file that others might find useful. The first assigns the enter key to returning time comp to normal, replacing torpedo firing (too easy to do accidentally, its now ctrl+enter):

[Cmd6]
Name=Time_compr_normal
Ctxt=1,2,6,9
Key0=0x0D,,"Enter"

[Cmd313]
Name=Fire_torpedo
Ctxt=1
Key0=0x0D,c,"Ctrl+Enter"
Sweet Jeebus, my good man, thank you!! I can't count how many times I've accidentally pressed the Enter key and fired off a precious torp.
Packerfan is offline   Reply With Quote
Old 05-22-07, 09:40 PM   #8
MONOLITH
Grey Wolf
 
Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
Default

This is good stuff. Thank you.


Ditto on the 'enter' fire key. I keep trying to move the exterior camera quickly with the shift key, and accidently hitting the enter key.

"Firing Tube One"

Huh? What? WAIT!

__________________
MONOLITH is offline   Reply With Quote
Old 07-07-07, 06:07 AM   #9
Farinhir
Loader
 
Join Date: Jul 2007
Posts: 89
Downloads: 154
Uploads: 0
Default

Quote:
Originally Posted by Packerfan
Sweet Jeebus, my good man, thank you!! I can't count how many times I've accidentally pressed the Enter key and fired off a precious torp.
Hmm. I did that last night. I was sneaking up on a convoy when I accidentally hit the enter key while trying to increase time compression. I figured that it was gone and was hoping to not have any negative side effects from it (there were 4 matsuki destroyers around and I did not want to meet them). Well, I continued to sneak up behind the merchants to get lined up for a kill when I see a message telling me that a torpedo impacted. I was surprised since this was several minutes after it should have hit any of the merchants. Turns out that it critically hit one of the destroyers on the far side of the convoy. Made for an interesting mission I thought. Most lucky shot ever. lol. BTW. I plan to use those shortcut key edits... thanks for the code.

~F~
Farinhir is offline   Reply With Quote
Old 01-26-08, 12:46 AM   #10
keelhauled
Nub
 
Join Date: Jan 2008
Posts: 4
Downloads: 0
Uploads: 0
Default

Found this by accident. Center your sub on the navigation map by pressing Ctrl and clicking the left mouse button at the same time. Helps when you're just wanting to follow along.
keelhauled is offline   Reply With Quote
Old 01-26-08, 03:10 PM   #11
@Lantis
Watch
 
Join Date: Dec 2007
Location: Below the thermal
Posts: 19
Downloads: 11
Uploads: 0
Default

I recently found a useful command (albeit not a keyboard command), try using the mouse scroll wheel while in the Sonarstation, you can use it to 'aim' your sonar (ping) very accurately. Very useful when making a bad-weather 'sonar-only' attack.


greetz,

@Lantis
@Lantis is offline   Reply With Quote
Old 11-19-08, 03:12 PM   #12
Petr
Mate
 
Join Date: Nov 2008
Posts: 51
Downloads: 151
Uploads: 0
Default

1)Exist any command forreporting visual contact or reporting radar contact?
2)If you have hydrophone can you choose target to follow or choose target which you want to report?
Petr is offline   Reply With Quote
Old 12-02-08, 11:32 PM   #13
Mr.O'Bannon
Watch
 
Join Date: Nov 2008
Location: Texas
Posts: 22
Downloads: 7
Uploads: 0
Default

Howdy everyone. Is there a key that instantly stops time compression or do you have to click back down incrementally on the - symbol.:hmm:
Mr.O'Bannon is offline   Reply With Quote
Old 01-21-09, 03:42 AM   #14
ancient46
Officer
 
Join Date: Apr 2008
Location: Pennsylvania
Posts: 239
Downloads: 108
Uploads: 1
Default

I use the Keyboard Configurator to modify the commands.cfg file. Something I did to solve the firing problem was to assign the F key to firing torpedoes. Now if I lay my hand on the the keyboard with my index finger on the F key, my ring finger rests on the W. I can set up a firing solution, fire a torpedo, switch tubes and fire without moving my hand.

I would like to claim I had that planned from the beginning, but you probably all know by now that I'm not smart enough for it to be anything but a happy accident.

Last edited by ancient46; 01-21-09 at 03:58 AM.
ancient46 is offline   Reply With Quote
Old 01-23-09, 09:02 AM   #15
PoweredBySoy
Watch
 
Join Date: Apr 2005
Posts: 18
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by jhelix70

[Cmd6]
Name=Time_compr_normal
Ctxt=1,2,6,9
Key0=0x0D,,"Enter"
I'd kill for a key that instantly took me to a specific time compression, say 1500x or 2000x - which is the common compression I use while patrolling. Is there a way to modify Time_compr_normal in such a way?

I'm sick of jamming on the '+' key all the time.
PoweredBySoy is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:06 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.