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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
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#2 |
Pacific Aces Dev Team
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home and end keys also serve for sweeping manually with the radar. You must first stop the rotation, then you can sweep around with those keys, exactly like you do with the Sonar
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One day I will return to sea ... |
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#3 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#4 | ||
Bosun
![]() Join Date: May 2007
Posts: 69
Downloads: 3
Uploads: 0
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#5 |
Seaman
![]() Join Date: Jun 2007
Location: la raza de Los Angeles
Posts: 42
Downloads: 1
Uploads: 0
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Saaay... Can anyone tell me which command in the .cfg file is the "estimate range at current speed" order (as in SH3)? It should be somewhere in the Navigation Officer section, but I can't seem to find it...
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Bernaaaaaard! Current games: UBOAT ... Victory at Sea Pacific ... Ye olde games: SH3 + GWX3 Gold ... SH4 plain vanilla ... Steam and Iron ... Jutland ... War Plan Pacific ... ...and many board games!
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#6 |
Mate
![]() Join Date: Aug 2007
Posts: 55
Downloads: 0
Uploads: 0
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Has anyone found the key that wipes out the TDC contents and fires a torpedo where my periscope in looking (automatically switching from bow or stern tubes according to the direction)???? I've been looking for that one for some time and am going to give some IJN destroyers a rough time when I find it.
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#7 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Quote:
There is no such key.
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#8 | |
Seaman
![]() Join Date: Jun 2007
Location: la raza de Los Angeles
Posts: 42
Downloads: 1
Uploads: 0
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Quote:
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__________________
Bernaaaaaard! Current games: UBOAT ... Victory at Sea Pacific ... Ye olde games: SH3 + GWX3 Gold ... SH4 plain vanilla ... Steam and Iron ... Jutland ... War Plan Pacific ... ...and many board games!
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#9 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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A little history lesson to all you keymap impaired Captains.
![]() CCIP posted the first mod for SH4 on SubSim namely " setkey mod" which mapped the keymap to SH-3 The same day we preorder Capt's got our grubby mitts on it. ![]() It also included new keys for most if not all functions you've posted and a few more. All are shown on F-1 key. This keymap is also used on TM. We can all thank CCIP for makeing SH4 easier and better from day one. ![]() |
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