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Old 05-13-07, 06:34 AM   #11
Beery
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Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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Quote:
Originally Posted by Asmodean
EDIT: I'm a bit confused right now, i switched it back to the (what i think to be) original settings, and it's still working (better, actually, since it's now displaying the correct to- and from). Perhaps i made some mistake reversing the changes, unfortunately i didn't make a backup. Someone please do me a favor and post the original two lines.
As the file was originally set up by the developers there were instances when the message would not show up (the message was set to terminate before the base changeover was to occur, so if a boat left the base after the message stopped the player would have no clue about the base change). Even when the message did get through all the 'change base' messages were listed as 'low priority' in the messages file (while messages about football teams were high priority). In fact the file has all the priorities reversed so it stops time compression for nonsense messages and fails to do so for messages of real importance.

In RFB I changed the file so that poor taste jokes are removed, base changes transmit until after the base change goes into effect (so that players always receive the message) and all the message priorities are correct. If people are interested in getting this file it's available at http://www.beerymod.com/SH4/messages.7z
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Last edited by Beery; 05-13-07 at 07:01 AM.
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