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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
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The 'Assisted Plotting Mod' did this for SH3. You had sonar tracks, but the only time a ship appeared on the map was if you locked onto it, so you only had the targets your 1WO might put there as you called them out.
I'm hoping someone does this for SH4 sometime.
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“Never do anything you can't take back.” —Rocky Russo |
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#2 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#3 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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RFB has a version of the old RUb assisted plotting mod - this one done by Iceberg. Observer also has one out based on his own SH3 version. Those wanting just the assisted plotting mod can find Observer's mod in the thread at http://www.subsim.com/radioroom/showthread.php?t=108998, while those who want an assisted plotting mod all tied up with a bunch of other realism mods may want to check out the latest RFB mod at http://www.subsim.com/radioroom/showthread.php?t=111770.
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#4 |
Sparky
![]() Join Date: Apr 2005
Posts: 152
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Thanks, Beery!
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#5 | |
Samurai Navy
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Location: Fort Worth, Texas
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-AKD |
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#6 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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