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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Sailor man
![]() Join Date: Apr 2005
Location: Sweden
Posts: 46
Downloads: 38
Uploads: 0
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#2 |
Planesman
![]() Join Date: Aug 2005
Location: United States, CA
Posts: 195
Downloads: 9
Uploads: 0
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Imagine the lag!!
I think it will be 50-100 years before we can reasonably play anything that sophisticated. Just hope the simulator market gets big by then. |
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#3 |
Swabbie
![]() Join Date: Apr 2007
Posts: 6
Downloads: 0
Uploads: 0
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plus, you could imagine the imbalances - you would get more people joining the air forces than the naval, and some tool sailing around in a Yamato sinking everyone elses tugboats.
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#4 |
Engineer
![]() Join Date: May 2005
Location: Pocatello,ID
Posts: 203
Downloads: 92
Uploads: 0
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Thanks for the replies people.I know,one can only dream.We simmers are a special breed.For brief moments,we escape the bonds of reality.subs,aeroplanes,tanks,etc., are the instruments we use to go back and assume the role of a pilot,skipper,gunner,commander.Wife walks by and says"playing them little boys games again!"She don't know it,but she is on the way to the brig for insuboardination in my little boys game,hehehehe!
Pocatellodave |
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#5 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
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That would be great, but I doubt it will ever happen
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__________________
![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#6 | |
Electrician's Mate
![]() Join Date: Apr 2007
Location: Spaghetti Junction - England
Posts: 137
Downloads: 0
Uploads: 0
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__________________
Dulce Et Decorum Est Pro Patria Mori "The old lie" |
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#7 |
Mr. Eastwood
![]() Join Date: Apr 2007
Posts: 364
Downloads: 18
Uploads: 0
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I too have run the gamut on simnulations. I used to love WWIIOL, and was part of the Allied High Command. It was a fair mix of everything (except Subs lol). The game was necessarily a bit behind graphically but the concept was the great thing there. The problem with it that forced me to leave was they released a "Christmas patch" which forced the game down to a max of 4-9 FPS. Simply unplayable. I hear they have tweaked it and it is playable again, but that much lag on a game with 2001 graphics must mean the scope of the game was just too large. Pity though, for a while it was great fun.
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