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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
中国水兵
![]() Join Date: Mar 2007
Location: Australia
Posts: 272
Downloads: 3
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Back into the hunt after far too long, GWX 3 Gold, SH3 Commander, DiD Rules, 27% realism and rising Intel Core2Duo 6400 GeForce 8800GTS 4 Gig DDr2 |
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#2 | ||
GWX Project Director
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Sounds quite promising given the right setup. Last edited by Kpt. Lehmann; 04-26-07 at 09:52 PM. |
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#3 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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OK, seems a lot of widescreen LCD users are having this problem.
Before going to the trouble of installing the resolution fix (which is a pita for XP SP2 users and may not solve this problem anyway), simply check out your video card settings (via your video card's control panel). nVidia card users (and presumable ATI card users) who have correctly installed their monitor should have the ability to adjust flat panel scaling settings. The usual choices are: 1. Use scaling (default setting) 2. Use fixed aspect scaling 3. Use monitor's in-built scaling (your monitor may have scaling options of its own for you to tinker with) 4. Do not scale Using #2 or #4 will see SH3 running in 4:3 format. The difference being that #2 will scale the image as large as possible to fill your monitor, but still maintaining a 4:3 ratio. #1 (and #3 depending on your monitor's scaling settings) will stretch SH3. You'll find that #1 is usually the default setting. I use #2 with my 22" LCD monitor (with the highest AA and AF to compensate for any up-scale "jaggies") as default for everything and have never experienced visual distortion with any application or game (granted not too many as I've only had this computer for a few weeks) - things that should display widescreen do, and things that shouldn't, don't. FYI an example of my nVidia settings screen... ![]() |
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#4 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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Agreed with JScones comment...for nVidia cards.
Yes, it's true, ATI cards lack one of those options. Amazingly, the most useful one. "2. Use fixed aspect scaling" It's just not there. ATI users have been bitching about this for (product) generations, with no progress. |
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#5 |
Chief of the Boat
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Way to go JS
![]() Just installed my 22" widescreen yesterday and you've confirmed my 'tweaking/adjusting' was correct. ![]() Cheers ![]() |
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#6 |
Pacific Aces Dev Team
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This is a very annoying problem in many "old" games
![]() ![]() ![]() ![]() ![]() I have already taken a look at Samsung models, there are some specifically created as "TV for PCs". I recommend anyone to try that route, as it allows playing games that accept widescreen format and also older games.
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One day I will return to sea ... |
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#7 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Actually, I have a question (one of the rare few) that perhaps someone more up on graphics card settings can help me with.
I currently run SH3 using an nVidia 7950GT card with AF at 16 and AA at 8xS. Now, my q is, there are many other settings which I can tweak. For example: Anisotropic mip filter optimization (Off) Anisotropic sample optimization (Off) Conformant texture clamp (Hardware) Extension limit (Off) Force mipmaps (None) Gamma correct antialiasing (On) Hardware acceleration (Single display) Ignore OpenGL errors (Off) Negative LOD bias (Clamp) OpenGL threading (Auto) Texture filtering (High quality) Transparency antialiasing (Supersampling) Trilinear optimization (Off) Triple buffering (Off) VSync (Use application settings) What are the best values for these settings? Performance isn't an issue - I want best graphics quality. Any help appreciated. Last edited by JScones; 04-29-07 at 08:18 AM. |
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