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Originally Posted by btaft
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Ya, it's a known issue. Some ships have a smaller value for mast height than the real ships, but the stadimeter doesn't know that, so...
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Thanks, I am ok with that. I imagine that the data wasn't perfect on the subs at the time as well, let alone there was probably a much wider variety in vessels than what we have in the game (which is significantly improved over SH III in my opinion.....either that or I am just starting to learn them), so getting a proper identification would probably be a little tricky and some guess work would have to be used for the mast height.
I guess I will consider this a "feature" for the time being 
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Thinking like that will let you sleep good at night. I have always been a big fan of being close to the target because it increased the chance of a hit even with if you solution is off a bit. For me range is much less important than getting the speed of target accurate. If you are very close and your speed is off my 1 kt, you will probably still score a hit. If you were very far from the target that 1 kts could miss by a football field. Get close and personal, best way to assure a reasonably accurate solution will still work.