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Old 04-23-07, 03:29 PM   #1
jhelix70
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Default Early war escorts have radar enabled!!

This finding stems from the threads I began in the main forum and one about enemy sensors here in the mod forum. Basically I and others have noticed that Japanese escorts were spotting you first, way before you spot them. This is easily observable in the photo recon quick mission. Two destroyers guarding the entrance to the bay come beelining toward you well before they should have spotted you. The low profile of your sub should result in you spotting them first, not the other way around.

One idea I had was that the escorts were actually using radar. This would be nonhistorical because I believe Japanese escorts didn't get radar until very late, say 1945. The photo recon mission takes place in 1943.

I tested things in the photo recon quick mission. I first decided to test the radar theory, to get that out of the way, by altering the sim.cfg file. To my horror, by changing the [radar] Enemy surface factor (defines how much surface area must be presented to the sensor in order for detection) from 5 to 50000, normal behavior was restored. Now I spot the destroyers first, and they are on their normal patrol routes.

One important thing we have to determine is if this mistake just affects the missions, or do all Japanese escorts have radar in the campaign? I'm not sure how to look for that, but its disasterous for realism if they do.

In any case, you can bork the enemy radar by dramatically increasing the Enemy surface factor in the sim.cfg file. The disadvantage is that later in the war some escorts maybe should have primitive radar. But certainly not in '42-'43. In fact, "American experts placed Japan "four or five years behind" the United States in the development of radar."
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Old 04-23-07, 03:46 PM   #2
tater
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I think the eqp on the ships (or the improvements over time) can be altered. Escorts should not get surface radar til '44.
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Old 04-23-07, 03:48 PM   #3
jmjohnson36
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Default Eh its easier to do..

I have not seen any thing for radar in the eqp. file but if it is...ITS AN EASY FIX...I mod ships all the time...got an idea what Im looking for ?
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Old 04-23-07, 04:10 PM   #4
tater
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Actually, it's in for each ship by date under their sns file (Sea/Shipname/Shipname.sns).

So you can set the dates the sensors appear, or you can set them to NULL.

What TYPE of escort did you think had radar? I've checked a few and they are 1944. The type 13 radar is air search (very common, over 1000 built), and the type 21 is surface search. All the type 21s in game seem to happen in November 1944. I think that most escorts probably shouldn't have it, even then. Course the type 22 was made in more numbers, so they probably use the 21 as a general surface search radar. Problem is that it was installed here and there, not all ships got it.

Eeew, look at this:

Quote:
[Sensor 9]
NodeName=R01
LinkName=NULL
StartDate=19380101
EndDate=19421001

[Sensor 10]
NodeName=R01
LinkName=Type13
StartDate=19421001
EndDate=19441101

[Sensor 11]
NodeName=R01
LinkName=Type21
StartDate=19441101
EndDate=19451201
R01 is the spot for "radar." Sop far so good. The start and end dates are the same, so the ship has no radar til october 1942, then it gets type 13, then it gets type 21. Here is the possible problem. The type 13 is ONLY air search. The type 21 does both. So we need to look at the stuff for the 2 types, if they allow the type 13 to do surface stuff, that needs to change.

Note that a very common (in GAME) escort is the Akizuki, the one DD least likely to escort anything but warships in RL. It has radar in 1942, 1 year before any ships had radar in the IJN. So does Asashio. Checking others. All those type 13 radars need the earliest date to be March 1943, though it would have gone to BBs, then CA, and then lesser types. Late 43 would make more sense, or at least late in the summer.
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Old 04-23-07, 04:10 PM   #5
jhelix70
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Quote:
Escorts should not get surface radar til '44.
Agreed. I think summer '44 is probably about right.

Thanks for doing some digging Tater. I just know at the very least the destroyers in the 1943 photo recon mission have it. I think they were Akazuki class. Maybe we just need to adjust a few dates.

There is also the possibility of air radar showing ship contacts, since in the game the US radar is screwy too.
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Old 04-23-07, 04:19 PM   #6
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OK, looked at the tweaker stuff. What does "MinSurface =" mean in there? it is set to 1.5 for both the type 13 AND the type 21.
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Old 04-23-07, 04:22 PM   #7
jhelix70
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good question, I'll have a look at the "fixing the radar" thread and see if they explain it.

Since air radar on enemy escorts hardly effects gameplay it might be safest to disable it entirely.
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Old 04-23-07, 04:36 PM   #8
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According to http://www.combinedfleet.com/radar.htm :

Type 21:
Quote:
Type 21 first fitted to BB Ise in April 1942, Taiyo, Chuyo and Unyo in January 1943, others prior to August 1943. At least 30-40 sets built and used operationally.


Type 22:
Quote:
Type 22 fitted to Kazegumo and Makigumo in March 1942, Hamakaze in June 1942, Akigumo and Yugumo in July 1942, Kongo, Haruna and Hyuga in October 1942, Katori, Kashima and Kashii in June 43,Yamato and Musashi in October 1943, other destroyers prior to September 1944. In wide use by mid-to late 1944. Type 22 radard while not designed for gunnery control provided moderately accurate data for this purpose.

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Old 04-23-07, 04:43 PM   #9
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30-40 sets, and 100+ DDs not counting the big ships. So a few classes of DDs should get that (the type 22 is in game, BTW) I guess. The dates are useful though. The problem of course is that all ships of a class are identical, so one Asashio gets radar, and they all do.

With all the problems getting air radar not to pick up ships for subs, the same is likely true of the AI. The short term solution would be to dump the type 13, and have the first radar be the 21/22 later in the war. It's not like the AI battles are realistic anyway, letting them detect incoming planes is pretty meaningless. All that matters is how they interact with player subs.
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Old 04-23-07, 04:45 PM   #10
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Quote:
Originally Posted by tater
OK, looked at the tweaker stuff. What does "MinSurface =" mean in there? it is set to 1.5 for both the type 13 AND the type 21.
What's the name of the file you're tweaking? I can't locate the names.

thanks
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Old 04-23-07, 04:50 PM   #11
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Quote:
Originally Posted by LukeFF
According to http://www.combinedfleet.com/radar.htm :

Type 21:
Quote:
Type 21 first fitted to BB Ise in April 1942, Taiyo, Chuyo and Unyo in January 1943, others prior to August 1943. At least 30-40 sets built and used operationally.
Type 22:
Quote:
Type 22 fitted to Kazegumo and Makigumo in March 1942, Hamakaze in June 1942, Akigumo and Yugumo in July 1942, Kongo, Haruna and Hyuga in October 1942, Katori, Kashima and Kashii in June 43,Yamato and Musashi in October 1943, other destroyers prior to September 1944. In wide use by mid-to late 1944. Type 22 radard while not designed for gunnery control provided moderately accurate data for this purpose.

Excellent link

thanks
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Old 04-23-07, 05:01 PM   #12
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Kazegumo and Makigumo, Yagumo, Akigumo were Yagumo Class DDs (visually identical to Asashio), Hamakaze was a Kagero (also looks like Asashio). Kashii, Kashima and Katori were Katori Class CLs.
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Old 04-23-07, 05:05 PM   #13
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It's the AI sensors file in library I think. Using the minitweaker program.
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Old 04-23-07, 05:06 PM   #14
jhelix70
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Quote:
With all the problems getting air radar not to pick up ships for subs, the same is likely true of the AI.
I just confirmed this in the 1943 photo recon mission. Tested changing the dates on Akazuki destroyers for types 13 and 21 radar, and nulling them out entirely. Nulling the 21 radar had no effect, but nulling the type 13 radar solved the unrealistic detection problem.

SO AIR SEARCH RADAR ON JAPANESE SHIPS IS DETECTING SURFACE TARGETS (IE. OUR SUB). Same bug as the radar on US subs. The problem is the air search radar is available much earlier than the type 21, so all enemy ships currently have an unrealistic detection capacity in the early and mid war eras.

I agree with Tater, we should "NULL" entry on the air search (type 13) radar for all ships while we figure out the radar error. This is done individually for each ship (Sea/Shipname/Shipname.sns)
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Old 04-23-07, 05:11 PM   #15
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Did the type 21 detect you?

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