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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
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#2 |
Gunner
![]() Join Date: Sep 2001
Location: Brighton ,England
Posts: 96
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Still a little uncertain re your capacity to continue same patrol after refitting at friendly port.
On a recent patrol after attacking various shipping I ran out of torpedoes and put in at a nearby port where I was provided with fuel and torpedoes-----but I noticed that after this refit, though I sank various other enemy vessels in the area I was not credited with these in the log for that patrol. Any insights on this--thanks |
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#3 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
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#4 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
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SubTenders
Hmm, will keep an eye out, and report.
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial Last edited by sqk7744; 04-22-07 at 06:32 PM. |
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#5 |
Lieutenant
![]() Join Date: Apr 2007
Location: Adelaide Australia
Posts: 266
Downloads: 242
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From what I know you can only refit at harbors which have the anchor. The stripped anchor means that there is a sub tender where you can refit your boat. I hope my rather short answers helped you.
![]() Thanks for that tip , I didnt know that but I'm still confused about who holds wich teritory at certain times. Maybe someone can make a mod that displays ports with coloured names like SH3. Stu |
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#6 |
Gunner
![]() Join Date: Apr 2005
Posts: 95
Downloads: 8
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I thought you were supposed to be able to refuel at friendly ports, refit at sub bases,and get crew and upgrades at your home port. But I went to Darwin to try to get fuel and there was none. Apparently there are no "fuel only" ports.
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#7 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
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Darwin and the north coast do not have bases due to hostilities. But, you can add a base or tender. Take a look at \Campaigns\US_NavalBases.mis via the Mission Editor. Closest refits appear to be a tender in Exmouth Gulf and the Port of Brisbane. Just make a backup first
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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#8 |
Ensign
![]() Join Date: May 2005
Location: San Francisco home of the U.S.S. Pampanito
Posts: 222
Downloads: 294
Uploads: 0
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on these long pacific trips from pearl harbor i geuss im gonna have to go ahead 2/3rds {ahead slow} while on the surface with limited fuel turned on,untill someone can tweak the diesel fuel to make it last longer{mod}.
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#9 | |
Gunner
![]() Join Date: Apr 2005
Posts: 95
Downloads: 8
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#10 | ||
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
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\Campaigns\US_NavalBases.mis (make a backup first) Just add a base in Darwin if you like. (can restrict it by dates too) lmk you have any ?'s Cheers, ![]()
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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#11 |
Swabbie
![]() Join Date: Jan 2006
Location: Sweden, Malmö
Posts: 14
Downloads: 0
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OK, so to make this clear:
Is it possible to refit and/or refuel only in ports which are marked with an anchor on the navigation map? Or is this possible in ports without an anchor on the navigation map also? |
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#12 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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Stu[/quote] This is really important to me as well. why all port names are blue is beyond me. I wan't to be able to tell where the enemy territory is by glancing at the map. And this changed alot during the pacific war. Why in the hell would they get rid of a simple feature they already had such a coloured port and city names. ![]() I'm sure this has been discussed before... has anyone been able to find out if it can be modded... can it? |
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#13 | ||
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
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![]() I'm sure this has been discussed before... has anyone been able to find out if it can be modded... can it?[/quote] --- I could swear this was written someplace...but I like typing ![]() Best education into this is thru the Mission Editor. 1) Sh4MissionEditor.exe --> found in SH4 root 2) File --> Open --> Normal Mission (scroll all the way to the right) click-on and Open: US_NavalBases.mis 3) Use the Hand tool to move around the Map. Zoom in and out. 3a. Bases look like a upsidedown T 3b. Anchors are naval bases, Striped or hashed anchors are subtenders. (These are just map graphics, not actual base entities) 4) Unselect the hand tool and Click-on one. (upsidedown T's) Right click Properties. 4a. Look at the Entry and Exit dates. These are the times the base or tender can be expected to service you. **** Do not save, close out of the editor when done *** There is a question as to if Subtenders can do a full refit vs. a rearming. happy sailing ![]()
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial Last edited by sqk7744; 04-25-07 at 01:02 AM. |
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