![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
|
![]() Quote:
It isn't really an intuitive process until you learn the why's and wherefore's of slide rules, but once you understand how they work you can do it pretty quickly. ![]()
__________________
The U-Boat Commander of Love |
|
![]() |
![]() |
![]() |
#2 | |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
|
![]() Quote:
__________________
The U-Boat Commander of Love |
|
![]() |
![]() |
![]() |
#3 |
Commander
![]() Join Date: Sep 2004
Posts: 462
Downloads: 62
Uploads: 0
|
![]()
Well I'm feeling a bit more comfortable practicing your example in this thread but over in this thread you gave a different example where the difference in bearing checks was only 7 degrees. I'm having a bit of trouble duplicating your results for that problem.
For example, in the problem listed in this thread where the bearing difference is 20 degrees, I start by moving the hairline to 4 on D scale, slide the 20 mark on S until it's on top of 4 on D, count how many degrees I have between 4 and 7 on D scale which comes out to 17 degrees on the S scale - I'm off by 3 degrees. So move the hairline back to 4 on D and move the S scale 3 degrees which gives me 23 degrees on 4 and 43 degrees on 7. I now have 20 degrees between 4 and 7 and like you indicated I now have the AOB for those two bearing marks. I'm just having trouble replicating those steps above to match up 7 degrees between the two bearing marks. |
![]() |
![]() |
![]() |
#4 |
Captain
![]() Join Date: Nov 2002
Location: helensburgh
Posts: 525
Downloads: 2
Uploads: 0
|
![]()
the first one you showed is still used today its called a 1936 bearing rate calculator used in conjunction withthe RBROTSARC ive mentioned before to get to a hard solution sometime better than the muti million pound computers can do
|
![]() |
![]() |
![]() |
#5 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
|
![]()
@Bill:
![]() I've placed your observations onto a moboard. As you can see, I've labeled your sightings M1 thru M4, and in the legend are listed ranges & bearings. Just using a moboard, a pair of dividers, and a mm scale, I've plotted the distances travelled between the sightings; between m1 & m2 = 293m; betw m2 & m3 = 380m; and, betw m3 & m4 160m. What makes using the moboard very easy with this solution is because the sub/Uboat is stationary. Clearly, it is seen that the distance travelled between m3 & m4 is greatly reduced due to the hit it suffered during your first attack. It is slowing down. What I'm not sure about, is when you began to time the target for the second attack (?) If you began timing when the ship was at M3 and finished at M4, it computes to 160m made good in 195 seconds = 1.6 knots. Let me know...at any rate the ship's skipper has changed course and presented a very narrow target for you to hit.
__________________
[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell Last edited by don1reed; 04-27-07 at 09:35 AM. |
![]() |
![]() |
![]() |
#6 |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
|
![]() Quote:
I actually do have a MoBo printed out and laminated so I can use wet or dry erase whiteboard markers. It just isn't always convenient for me to plot things out on it, if you get my drift...
__________________
The U-Boat Commander of Love |
![]() |
![]() |
![]() |
#7 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
|
![]() Quote:
What exactly is a bearing rate computer? |
|
![]() |
![]() |
![]() |
#8 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
|
![]()
Howdy Arron.
Check this out: See Geosub1978's post above : http://www.globalsecurity.org/milita...14308_ch10.pdf The whole chapter is about Bearing Rate Slide Rule (BRSR) see page 25 of the document. It's basically a more modern version of the "Submarine Attack Course Finder/Is-Was" sliderule. (Do a search for thread). These sliderules have a hole in the center through which a cord was passed and looped and the user wore around his neck, i.e., control room/ target acquisition. btw: waiting patiently for your Moboard...best of luck. Don
__________________
[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
![]() |
![]() |
![]() |
#9 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
|
![]() Quote:
Interesting, I'll have to read up a bit to figure out how it works. Or do you have like a 5 second example of what you're s'posed to do with it? The time bearing curve was also an interesting plot... I'm gonna have to printout that doc and read it all the way thru. Thanks. |
|
![]() |
![]() |
![]() |
#10 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
|
![]()
I found the thread I was looking for...
See Post #60 by Hitman http://www.subsim.com/radioroom/show...=106923&page=3 Thats what a "Submarine Attack Course Finder" (back side of the "IS-WAS") looks like. The Bearing Rate Computer, I believe, is a refinded version. Both were used extensively during WWII and into the Cold War years.
__________________
[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|