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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
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Nvidia 7600 GT - much improved.
The game is simply beautiful now, and actually better performing, however buggy. |
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#2 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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Hmm...guess I'm the only one who liked it the old way better.
Agreed - it looked like it had the sub interior post-processing effect on it before, and doesn't now. That's probably exactly what the change was. Framerate was never a problem either way - but, then, I have a pretty powerful system, so...it's a shame the option was taken away. |
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#3 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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#4 | ||
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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Unless maybe they increased the default gamma setting with the patch.
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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#6 | |
Lieutenant
![]() Join Date: Mar 2007
Location: Shropshire UK
Posts: 266
Downloads: 21
Uploads: 0
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#7 |
Lucky Jack
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All I can say and I stated above, my mouse moves freely and I can bounce from screen to screen without issue.
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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