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Old 04-16-07, 04:59 PM   #1
swash
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I've only had 2 blow in half so far. One was a medium merchant that was struck just forward of the bridge. Cargo or fuel bunker must have been set off.

The other was a gunboat at anchor in a harbor. Even at shallow setting, the torpedo will go under the hull. I set the magnetic detonator and when the torp went under the hull... BOOM

Blew it in half and almost totally out of the water. The stern sank, but the bow section floated for a while before sinking.
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Old 04-16-07, 05:25 PM   #2
Quillan
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Something like this?


Click the picture for the link to the page, it's from the Wiki article on the Mk 48 torpedo.
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Old 04-16-07, 05:40 PM   #3
d@rk51d3
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A nice effect I don't recall from SH3, is the ability to disable different engines. Encountered a task force of about 12 Destroyers and 4 Cruisers (1 heavy, 3 light) and took out more than a few engines. It was funny to see them limping around on 1 prop, flahing their lights while 12+ destroyers scream around like hornets hunting for you......

....none of the cruisers ever made it home either.
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Old 04-16-07, 08:06 PM   #4
Skweetis
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I've also shot masts off, they fall real well, and make a hell of a racket.
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Old 04-16-07, 08:40 PM   #5
Donavan
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Yes, I crippled a Jap destroyer. Took off one of his props and waited for the convoy to abandon him. He was taking on water astern. Eventually I surfaced and deck gunned his azz. Patient rewarding revenge, he was a big meanie.
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Old 04-16-07, 09:27 PM   #6
FAdmiral
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I've tested sinkings on one type of cargo vessel with different loadouts
on it. The cargo it is carrying DOES make a difference on how it sinks.
Ammo will break a ship in half if hit amidships every time....

JIM
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Old 04-17-07, 03:29 PM   #7
richoahu
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heh

with the super gun mod you blow them in half almost every time ;-P
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