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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Feb 2007
Location: Germany
Posts: 65
Downloads: 0
Uploads: 0
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Same happened here. I had a cruiser torpedoed with 3 fishes and it sank within a minute. It didn't show a single hole or damage. When I hit a small freighter from the same convoy and the same depth, it looked like I could drive my sub through the hole.
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Greets, Capt.LoneRanger ![]() |
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#2 |
Lieutenant
![]() Join Date: Jan 2007
Location: Toronto, Ontario
Posts: 251
Downloads: 0
Uploads: 0
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I believe that the general rumor is that the torpedo setting selector switch is reversed due to a bug. If you have it set to contact it is actually set to contact influence.
If you set the torps to contact influence they are in fact hitting as contact only. When they are set to contact they will still explode on contact but not always; sometimes they will explode some distance away and look like a direct hit. Wow.. my brain hurts. Anyways. In summary: set your torps to contact influence Give it a try and make your own determination.
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U-46: Oct 1943 off Portugal ![]() Last edited by Gildor; 04-10-07 at 11:55 AM. |
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#3 |
Sailor man
![]() Join Date: Mar 2007
Posts: 46
Downloads: 0
Uploads: 0
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The torpedo setting selector does seem reversed. Contact influence always explodes on impact unless the torp explodes prematuraly.
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#4 |
Grey Wolf
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Same here
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#5 |
Ensign
![]() Join Date: Apr 2006
Posts: 230
Downloads: 2
Uploads: 0
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Hmm... how many things in this game are reversed???!!?!
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#6 |
Watch Officer
![]() Join Date: Apr 2005
Location: Near U-995 (Kiel, Germany)
Posts: 337
Downloads: 5
Uploads: 0
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No premature explosions but sometimes no damage on ships... my crew call them titaniums...
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Gute Jagd und fette Beute! |
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#7 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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That switch is definitely reversed, just call it bug #1,358 and add it to the long list.
Also, I have noticed that upon loading a saved game any 3D damage to your sub, you may have incurred during a patrol, has miraculously been repaired whilst out at sea. Shame, I guess that's bug #1,359.
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