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#1 | |
Sparky
![]() Join Date: Mar 2006
Location: Spokane, WA, USA
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![]() Quote:
V=D/T when V=velocity, D=displacement (the change in position), and T=time. Sorry, shouldn't be too picky...this Kaleun paid too much attention in physics class. LOL
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#2 |
Ocean Warrior
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i have one question, when you say V (knots) = 1.9438444908 * Length (meters) / T (seconds)
do you meen V = (k * L)/T or V = k(L/T) or put another way.. Code:
kL V = ------ T Or L V = k ----- T |
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#3 | |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
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#4 | ||
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
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Umm...Neon...it's the same either way. Order of operations and all - division and multiplication can be done in any order (although, traditionally, they are done left to right).
If there was addition or other functions in there, certainly, the order would matter - but I think you'll find that whatever numbers you plug into your two examples, they come out the same. Quote:
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#5 | |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
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![]() Quote:
Speed is a scalar quantity which refers to "how fast an object is moving." Velocity is a vector quantity which refers to "the rate at which an object changes its position." Hence the second does not mean the rate of change of the first one. The main difference between the two is that velocity, being a vector, also gives you direction. |
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#6 |
Soundman
![]() Join Date: May 2005
Location: lyon, france
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I use this formula: V=1.944xL/T for almost 2 years, it's very accurate. The real speed is when AoB is 90° but as targets move slowly, the error on the speed is very small and you can get a good estimation with AoB 40° or more(if AoB is 0 you can't find a value for speed!). For fast targets it works but you have to be careful and you don't have much time to do this!!
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