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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Apr 2007
Posts: 23
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Thanks guys... I stayed surfaced which is why i couldnt find anything... Ill try submerging and using my hydrophones...
Are Hydrophones something i have to purchase, like radar, or will all subs have this? Ill start reporting more often too... Any information on how to find enemy ships once i reach the 'waypoint' star on the map? Like my Mission 2 example? |
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#2 | |
Sailor man
![]() Join Date: Oct 2005
Location: Forres, Scotland
Posts: 49
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This made me smile (in a mad, wild eyed manner, admittedly) -
Quote:
Okay, I read the book over several transits really. It's a good book, by the way, despite having only one submarine in it. |
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#3 | |
Lucky Jack
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What I do when I arrive to the star, report in your position so they know you are on stations. Lay out a patrol path on your map but stay around 100nm to the star. You have to hang out for 48 hours. Sometimes you strike gold sometimes you see nothing in that 48 hours. Just a fact of the game and life concerning patrols.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#4 |
Watch
![]() Join Date: Apr 2007
Posts: 23
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Perfect, thanks.. I will try that
Now when you guys say "plot a patrol course" what do you mean? Before i was making circles around the star, getting wider and wider (sort of like one of those weird illusion/bullseye things) Other times, i just tried zig/zags around the star |
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#5 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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