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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
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![]() Join Date: Apr 2007
Location: Belgrade, Serbia
Posts: 26
Downloads: 24
Uploads: 0
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![]() Quote:
![]() ![]() ![]() Anyway, thanks man ![]() |
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#2 |
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![]() Join Date: Apr 2007
Location: Belgrade, Serbia
Posts: 26
Downloads: 24
Uploads: 0
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#3 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
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Great got both!
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#4 | |
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![]() Join Date: Apr 2007
Location: Belgrade, Serbia
Posts: 26
Downloads: 24
Uploads: 0
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![]() Quote:
Theoreticaly (and mathemathicaly) it should be (and it is) accurate, but of course it heavily depends on player's AOB and range estimation, thus it doesn't reduce realism. Of course, if player's estimation of AOB amd range is bad, the speed estimation will also be bad. Pretty real, isn't it? ![]() |
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