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Old 04-02-07, 02:09 PM   #1
CaptainCox
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Join Date: Feb 2007
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Quote:
3.4.4 Carrer length and Time between patrols
Silent Hunter 4 simulates the career of a captain according to real practices of the US Submarine Force of the period. Depending on your performance you can expect your career to last between 5 and 8 patrols. Of course, real silly results such as sinking your own capital ships will lead to a quick and timely termination of your command.

The time spent in base between patrols, it will generally be in the range of 2 or 3 weeks:
a. Returning home with a damaged submarine may lead to longer refit times (and time spent in base) due to repairs that need to be performed.
b. Occasionally your submarine may undergo a longer refit which will bring upgrades but take long to complete, thus lengthening the time spent in base.
e. If you are selected to command another submarine, training with the new crew will delay the next patrol by at least a few weeks.
Now thats in the manual
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Old 04-02-07, 04:48 PM   #2
Tigrone
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Join Date: Dec 2001
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Yes, and it's not very real.

Quote:
Originally Posted by CaptainCox
Quote:
... you can expect your career to last between 5 and 8 patrols.
Now thats in the manual
Yes, I know, and I don't care for it. It's an average over the war including late war skippers, who only made a few patrols, and skippers relieved for failure. 5-8 is not very realistic for the simulation, and it's not much fun. A good early war skipper could easily make a dozen or more patrols in 2 or 3 boats (tours) over the course of the war. My Tigrone's skipper made 13 war patrols in 2 boats (Searaven & Tigrone) in 2 tours. Some good skippers made more.

I think a good model for the game is 18 patrols divided in 2 or 3 boats with 6 to 9 patrols in each, as a career model. If you live, that ought to take you through the war from first to last. Several skippers, who were at sea on patrol in the first months of the war were at sea on patrol when the war ended.
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