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Old 04-02-07, 02:06 PM   #1
WFGood
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I have had the same madening thing happen. I could see merchants perhaps having to slow down temporarily to avoid a collision or survivors, but then I would be hell bent to be out of the area. Sorry as I would be for the stragglers, I have my own ship to worry about. It just seemed odd for the escorts to adopt the same behavior. As I said, I am by no means a programming genius; so I was wondering if this could be the effect of some global setting, or if indeed it could be intentional for some ships but an unintended consequence for the warships as well.
I have seen the same odd behavior in Task Forces as well, but at the time there was seriously bad weather, and I attributed it to that.
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Old 04-02-07, 03:27 PM   #2
TheSatyr
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Got to be a bug. In real life the whole convoy would NOT slow down if one of the ships in it got hit. Japanese convoys generally broke up with all ships putting on max power,scattering and "getting the hell out of there"

They might designate an escort to stay with a damaged ship...but that was about it.
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Old 04-02-07, 05:18 PM   #3
WFGood
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My thoughts exactly, but I should think that it would be easy to fix. I know that I would not stick around. I would be buring deck chairs if I had to!
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