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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
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As to pricing - I dunno, the games are doing fine as it is. I mean, what's a greater number, $50 per copy for 100,000 copies of Sh4 bought once and played for free over the next 3 years...or $50 per copy, and then $15.00 a month for 3 years with only, say, 10,000 copies sold? The MMO is already more profitable, even with those numbers. And that's presuming a title such as this only sells 1/10 as well as traditional Sh3/Sh4. Personally, I think the sale numbers would well be HIGHER than Sh3 or Sh4 on their own. As to the argument about "ZOMG, FORUM FLAEMS!!1!ONE" I mean, really. Compare the WoW forums to the Sh3/Sh4 forums bug posts. They aren't THAT much worse, and that IS mass market...which we wouldn't expect or want. |
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#2 |
Rear Admiral
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I had a flaming reubttle, but it just occured to me this topic isnt worth the time to write it, let alone the long flame war that would ensue after hitting the post button. In short, Your in love with your idea, but i feel I've played enough of those damn things (MMO's) to have an idea about what im talking about. Ive probably been playing them longer then you have. If your gonna dream, dream big i guess. Have fun daydreaming. Reality harkens in another direction however.
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#3 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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I can see it now.
You can create your charecter and start out at level 1 with a canoe for a boat and a box full of rocks as weapons. Go off and kill 20 seagulls to reach level 2 increase your "seamanship" attributes and you can paddle the canoe faster. Now go off and kill 200 seagulls to reach level 3... at around level 10 you get your first "real" submarine type VII but can only carry one torpedo till you go out and sink 100 tugboatts and reach level 11. |
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#4 |
Watch
![]() Join Date: Dec 2006
Location: Germany
Posts: 27
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Doesn't World War 2 Online have naval warfare too? I used to play infantry in that game (was a blast while it lasted) and could see a naval sim work as MMO if you'd let the players choose between, say, surface ships or submarines, perhaps even extending it to carriers and the planes based on them. Then again .. the market is probably not big enough to warrant a Naval sim MMO.
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"Once the stone you're crawling under is lifted off your shoulders Once the cloud that's raining over your head disappears The noise that you'll hear is the crashing down of hollow years" Dream Theater - Hollow Years |
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#5 | ||
Rear Admiral
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How many FPS's do you see on gamestore shelves? How many RPG's? How many landbattle, WW2ish games in any form? How many flight sims do you see? And lastly,compared to all of the above, How many naval and/or sub games do you see? edit: Quote:
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#6 |
Chief
![]() Join Date: May 2005
Location: Germany
Posts: 327
Downloads: 16
Uploads: 0
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![]() Wolves of the Pacific Online A typical afternoon in the massively multiplayer submarine sim by UbiSoft: General chat:< [DeAtHKill0R] how do u dive? General chat:< [CaptainBoobie] LOLZ U N00b!! General chat:< [DorkVader] press Ctrl-alt-del General chat:< [JackBuar] ^^ lol!!! General chat:< [Xfazycxasd] BYU CHEAP RENOWN AT WWW.RENOWNFARMERS.COM General chat:< [SUB_PIRATE]: LFG Yamato, need one more Gato!!!!!!! General chat:< [SUBCIPTAIN]: wrong channel dude General chat:< [SUB_PIRATE]: yeah whateva... Looking for Group:< [SUB_PIRATE] LFG Yamato, one more Gato needed!!!!! Looking for Group: < [Capt. Smith] can I join? I got a Gato. Looking for Group:< [SUB_PIRATE] are you SJ-radio specked? Looking for Group:< [Capt. Smith] no, i bought a better deck gun Looking for Group:< [SUB_PIRATE] dude, for teh hi-level raid content u GOT to put points into improved radar!!! nub. General chat:< [Xfazycxasd] BYU CHEAP RENOWN AT WWW.RENOWNFARMERS.COM [-=BiGWanG=-] send you a message:< NEED HELP!!!11 [ParaB] sends a message to [BigWangG]:< where are you, friend? I can't see you [-=BiGWanG=-] sends you a message:< BAY OF TOKYO HELP ME NOW!!!1! [ParaB] sends a message to [BigWangG]:< err...sorry. I'd really like to help you but I'm currently 50sm off Brisbane harbour. [-=BiGWanG=-] sends you a message:< YOU SUCK!!!111 [-=BiGWanG=-] ignores you now Last edited by ParaB; 04-02-07 at 03:44 PM. |
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#7 |
Captain
![]() Join Date: Apr 2002
Posts: 545
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I think the main reason you'll never see it is because not enough people wouild play it to make it viable financially.
Unless you run it like Freelancer...in which case you'd be limited to around 12-24 people a server. |
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#8 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
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I think MMOs are a good way to ruin great games.
Just my two cents ![]()
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#9 |
Rear Admiral
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ParaB has improved in "telling it like it is (100)!"
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#10 |
Swabbie
![]() Join Date: Jul 2006
Location: Norway
Posts: 8
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WW2 Online (Battleground Europe now) does have some unique stuff with it, but naval part is not very well done. Everything else is though, would encourage everyone to try it. I will reactivate it again when I have more time.
Anyway, the game "Navy Field" with SH4/5 graphics is what I am looking for. A massively multiplayer online tactics simulation game based upon WW2 of course, with all 4 major factions involved. Start out with your Frigate and work your way to the big Battleships and Carriers. And of course special job's that a Destroyer has, torpedo boats maybe and submarines, light/heavy cruisers etc. The game system that Navy Field has now doesn't really give you the "feel" of such a game though, and would have to see some changes. But this type of game (which I tried to my best effort to describe here, maybe not easy to tell but :p), is what I am essentially looking for. I would subscribe even before it launched! |
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#11 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
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![]() Quote:
:rotfl: :rotfl: :rotfl:
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#12 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
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I'm not sure why everyone seems to think I'm suggesting "WoW with submarines".
It seems to be where this thread is getting derailed, and I never implied (or want) any such thing - I said so specifically in an earlier post. All I'm looking for is Sh3/Sh4 with a more expansive multiplayer component - expansive enough to be considered 'massive'. No 'grinding', indeed no levelling at ALL (who said levelling was a requirement of an MMO? How did that even come UP in this conversation?) Again, we are not talking about changing the foundation of the game to try and target a 6 million+ install base. Nobody wants that. The idea is to just take what is already IN Sh3/Sh4, and just add onto the multiplayer. Ideally, we'd hit 50% of the target audience that ALREADY BOUGHT Sh3/Sh4. No more than that is needed, as each individual copy of any MMO title sold represents many times greater profitability to a company that individual copies of single-player/offline games. IE., in a cost-benefit analysis of MMOs vs 'offline' games, you don't need to sell MORE copies to make the MMO more profitable, as each copy has much higher value over time. You only need to sell a significant fraction of the number that you would have sold anyway. An MMO is a license to print money for most companies (monthly fees, from every subscriber, for EVERY MONTH they play). What WE get out of it is a much more massive game, interaction with thousands of people playing at the same time, and more active, continued development than the half dozen patches we can at most optimistically expect of SP games. |
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#13 |
Helmsman
![]() Join Date: Mar 2005
Posts: 106
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No MMO because you'd lose more than half your sales. This is a series that appeals to SP people with a little MP thrown in for those who like it now and then. If MP was the main focus of SH4 I wouldnt have bought it because I hate MP.
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#14 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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Now let me get a mop and clean up the soda all over the place. |
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#15 | ||
Machinist's Mate
![]() Join Date: Apr 2005
Location: Dallas Texas
Posts: 129
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I do play wow, thats my curse in life. But I can imagine the reknown sellers now ![]() No, I am not sure an SH3+4 mmo would work, in fact I am sure it wouldn't. Then again, I cant see how WW2 online would work, and it obviously does...I would be tempted I guess but I would need a free trial first:p |
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