![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
A-ganger
![]() Join Date: Sep 2006
Location: Adelaide, Australia
Posts: 72
Downloads: 11
Uploads: 0
|
![]() Quote:
__________________
![]() ![]() |
|
![]() |
![]() |
![]() |
#3 | ||
Bosun
![]() Join Date: Apr 2007
Location: 900 yards off your port side
Posts: 61
Downloads: 3
Uploads: 0
|
![]() Quote:
|
||
![]() |
![]() |
![]() |
#4 |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 31
Uploads: 0
|
![]()
Guess they don't have proximity fuses then tho...
|
![]() |
![]() |
![]() |
#5 |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
|
![]()
Submarines with the 3"/50 anti-aircraft guns were not issued with air burst shells or the fuse setters needed for them (proximity fuses didn't come until later). As noted above, the other guns were not capable of the anti-aircraft role, save possibly the 5"/25, but that was never issued anti-aircraft ammo either.
The reason why you can hit aircraft fairly easily with the deck guns in SHIV is that the aircraft behavior has little to do with reality. edit: rather important word left out. ![]()
__________________
-AKD Last edited by akdavis; 04-02-07 at 03:04 PM. |
![]() |
![]() |
![]() |
#6 |
Machinist's Mate
![]() Join Date: Sep 2006
Posts: 125
Downloads: 33
Uploads: 1
|
![]()
Try shooting down a plane and having it spiral out of control INTO your sub's conning tower
After the smoke cleared, well.... Chalk one up for the Japs ![]() |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|