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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Dec 2006
Location: Vigo, Spain
Posts: 100
Downloads: 10
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Hi, the title says everything. When I open the Captainīs log book in game at the end of the patrol, when itīs full of recived messages, it just takes a WHILE to open and sometimes it just crashes (I guess this is beacuse itīs getting out of ram and I have 2Gb...) if the patrol was specially long... Is someone else having the same problem? Any fix for this?
Thanks! Last edited by GuillermoZS; 04-01-07 at 04:12 PM. |
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#2 |
Soundman
![]() Join Date: Mar 2007
Posts: 147
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Not the log book but anytime I try to open the recieved message clip board in mission my screen freezes up for a good 30 seconds. I have 2GB of memory as well so not sure what the problem is.
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#3 |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
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Something is wrong with it. Memory leak or something like that. I also have 2 gigs and it is slow to load and often causes CTDs.
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-AKD |
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#4 |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
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Itīs a known bug and AFAIK thereīs no workaround.
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#5 |
Rear Admiral
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Were talking about all the messages recievied right? yeah theres a work around. Just lower the contact reports radius in the contacts.cfg file. One of the first things the mod community did
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#6 | |
Gunner
![]() Join Date: Dec 2006
Location: Vigo, Spain
Posts: 100
Downloads: 10
Uploads: 0
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![]() I hope this is fixed in the next patch, becouse this makes the game near unplayable. ![]() |
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#7 |
Watch
![]() Join Date: Dec 2006
Location: Germany
Posts: 27
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Yup, same here. The game is very unstable and there are tons of situations when it will simply crash to desktop for no particular reason, mostly however when other ships are around. Heck, I steer clear off Destroyers ever since a few times it happened that when a DD was actually searching for me, the game would CTD. "SH 4 exe has encountered a problem and has to be shut down" is perhaps the most frequent message I get from my PC ever since I installed the game.
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"Once the stone you're crawling under is lifted off your shoulders Once the cloud that's raining over your head disappears The noise that you'll hear is the crashing down of hollow years" Dream Theater - Hollow Years |
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#8 | |
Stowaway
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That fix should be a sticky in this forum IMO. ![]() |
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#9 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
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#10 | |
Lieutenant
![]() Join Date: Mar 2007
Location: Shropshire UK
Posts: 266
Downloads: 21
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![]() I did sent the reports to MicroSoft, I hope they get back to me on this.... |
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#11 | ||
Watch
![]() Join Date: Dec 2006
Location: Germany
Posts: 27
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__________________
"Once the stone you're crawling under is lifted off your shoulders Once the cloud that's raining over your head disappears The noise that you'll hear is the crashing down of hollow years" Dream Theater - Hollow Years |
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#12 |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
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Here's a nice JSGME compatible fix for this guys: http://www.subsim.com/radioroom/showthread.php?t=108959
Works like a charm. ![]()
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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#13 | |
Lieutenant
![]() Join Date: Mar 2007
Location: Shropshire UK
Posts: 266
Downloads: 21
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#14 | |
Medic
![]() Join Date: Jul 2003
Location: Cambridge, UK
Posts: 167
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#15 | ||
Officer
![]() Join Date: Mar 2007
Location: UK
Posts: 246
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A lot of people complain that they don't have problems with X number of games but game Y CTDs or makes their PC reboot and therefore the game is at fault. It's quite common that game Y has just highlighted a problem which has been there all along especially when only a small number of users experience the issue. I would strongly recommend memtest86 - http://www.memtest.org/ for anyone mildly suspicious of their hardware. RAM which has a major fault or which is very undervoltage will often show up within 5 mins or so but I've seen systems with RAM faults run Memtest for 4 or more hours before finally erroring. I tend to run Memtest on suspect systems for 24hrs. With SH4 I have had one (repeatable) CTD where everytime I switched to an external view after finishing off a couple of freighters with the deck gun the game would CTD, usually between 2 and 10 secs after switching view. I do know that there were a couple of destroyers around at the time. I went back to base using the map view only. On the way back I experienced the massive lag with radio messages but no CTDs. |
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