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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seaman
![]() Join Date: Mar 2007
Posts: 33
Downloads: 0
Uploads: 0
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#2 |
Sailor man
![]() Join Date: Jul 2006
Posts: 47
Downloads: 4
Uploads: 0
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And every one of them are no longer outside the US...
Obviously I was referring to this game, I thought that went without saying. Take a look at the interest at getting a mod to bring this back to the Atlantic with German subs. I wasn't being totally serious either but I guess there is one of em everywhere ya go. |
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#3 |
Rear Admiral
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There are alot of subtle enhancements to the game. You wouldnt realize it until you start digging around in the files. Sh4 is having a rocky start, but give it time and it will grow. One of the biggest enhancements is acutally the core campaign game, which is ultimatly the core mechanic in gameplay.
Its faster loading, it takes less overhead, (meaning higher TC is possible), career games seem more fleshed out, and the gameplay itself is more dynamic, allowing a bit more then just patrol a grid for 24 hours. |
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#4 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#5 | ||
Rear Admiral
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And then theres the world itself. It scrolls side to side without a hitch. One seamless world. Not so in SH3. And has anyone taken a good look at all our old haunts in SH3? The locations ARE there. complete with ports. |
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#6 |
Commander
![]() Join Date: Feb 2003
Location: Scotland
Posts: 452
Downloads: 34
Uploads: 0
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I Play both, sometimes I am a Uboat skipper, other times I am a US Fleet Boat Skipper.
![]() Sh3 I find to be more claustrophobic, sitting in me little Uboat tryingto sneak through the English Channel or penetrating the Irish Sea. ![]() SH4 Is more open, a nice roomy Fleet Boat and Vast distances to cover, nice senery and quick burger and coke to wash it down, just hits the spot. Two sub sims, two differnt theatres, many. many differences, comparisons aplenty, but each just as good in their own right. (at least SH4 will be after its been modded and patched ![]() Cheers Garion Scary Hairy Scotsman Kilts are a bad idea in Submarines, wot with all the ladders ![]() |
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#7 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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Someone once remarked there was a "sterile" feel to SH4 and I agree with that. I never had that feeling with SH3, even stock and buggy SH3.
Dunno if it's the UI or the limited interaction within the boat or what it is...but I feel disconnected from the sub in SH4. Maybe it's just me....
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#8 |
Rear Admiral
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No, its not just you. Here's what i think. The crew seems like its a living crew for many reasons, but the thing is, we dont really interact wih them. So we have this living crew, and were basically outsiders looking in. I think this stems from the fact that we can't click on them like in SH3, have them turn and look at us with the expression of expecting an order like they do in SH3.
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#9 | |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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Hmmm...tough choice...errr...NOT. ![]() |
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#10 |
Stowaway
Posts: n/a
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Oh for.... lets not turn this into a U.S is good or bad arguement ,Im so fed up reading crap like that - The OP was talking about the differences between SH3 and SH4 and the feeling he gets from them , so lets stick to that.
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