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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Mar 2007
Posts: 411
Downloads: 1
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I think it will help but only if we enter bugs like CRAZY. We'll worry about cleaning them up and organizing them later. There's currently only 17 in there and I know there are hundreds.
Sign up, do a quick search for whatever you're about to enter, and if it ain't there, bang it in. |
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#2 |
The Old Man
![]() Join Date: Apr 2006
Posts: 1,434
Downloads: 5
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"...I think it will help but only if we enter bugs like CRAZY. We'll worry about cleaning them up and organizing them later. There's currently only 17 in there and I know there are hundreds.
Sign up, do a quick search for whatever you're about to enter, and if it ain't there, bang it in..." There aren't "hundreds." I've been reading the entire 1.1 bug thread here and half or more of what gets reported are user errors or lack of understanding of the interface and WWII history. Even if you include everything in that thread, there aren't hundreds. Maybe 25 that get reported over and over. I'm seeing a lot of people report stuff that many others are not seeing, so maybe system related, or there is a combination of events or clicks needed to get them to happen. -Pv- |
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#3 |
Engineer
![]() Join Date: Apr 2005
Location: Southwestern Ohio
Posts: 213
Downloads: 0
Uploads: 0
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is bugzilla right for sh4bugs.com
I've spent several hundred hours with Bugzilla during the last several months on the development of Business Gauges, and Bugzilla is a great platform for the situation where bugs are being reported and fixed concurrently. Unfortunately, that won't be happening on this particular Bugzilla (no concurrent updates/fixes from the development side). Patches will <hopefully> fix several items at a time, and each item tested by the community for eventual removal from the Bugzilla. The big ape in the room is that these popular Subsim forums actually provide a quicker, broader access to bug reporting in threads such as this one. (Yes, albeit with many repeats.)
Given that, I don't know how many people will be willing to report bugs in isolation to the Bugzilla at hand. sh4bugs.c o m is a great idea, but I'm wondering if Bugzilla is the right format. This is not to criticize the work at hand. However, I am wondering if sh4bugs.c o m couldn't be used in a much more targeted way to garner a higher popularity and functionality for every user. Perhaps something like: "sh4bugs.c o m: Top SH4 bugs and how they affect your gameplay." Then small page sections showing how and what. Bug #1 could be 'Chronometer doesn't measure target speed' ... followed by short explanations on how to get around that and measure target speed anyway. Things such as this. I'm sure many willing members, including myself, would write the various sections, with appropriate images or charts, etc. Just a thought. And thank you. |
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#4 | ||||||
XO
![]() Join Date: Mar 2007
Posts: 411
Downloads: 1
Uploads: 0
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Don't look at the BZ as a new community or forum system - look at it as a tool that these community members can use to organize their thoughts. Community members need some way to vote and rank the bugs. Forums don't solve any of this. Yes, right now, the threads are the best place, but that's only because the bugs aren't entered into BZ yet. When every known bug is entered and ranked and voted on by many people, BZ will shine. I expect that bugs will always be entered into the forum first, vetted out by other users and then submitted into BZ by anyone who feels it is affecting more than one person. It would also help trim the forums a bit by allowing the moderators to link to the bug # at the top of new threads when people come in and ask about the same crash over and over. This is not better or worse than linking to other forum areas already opened on the same topic. It's just a tool. Quote:
I'm not interested in running a full-on website. I'm only interested in tracking bugs, ranking them democratically, and sharing workarounds or community-developed patches. In the forums, bug importance is a mix of how many people discuss it (can you give me a count for any given bug that was dumped into the middle of the main bug thread?) and how big the font is and how many angry smilies people use when reporting it. Also, some important stuff drops off the main page so quick it's ridiculous. I'm not getting defensive here, just addressing your questions. It really wasn't much work to set it up (literally less than an hour of total work), the real work will be by the users to enter bugs. Quote:
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(Of course, what we really need is forum software with bug tracking built in ![]() |
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#5 |
Engineer
![]() Join Date: Apr 2005
Location: Southwestern Ohio
Posts: 213
Downloads: 0
Uploads: 0
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The ranking is a good idea, as well as the idea to somehow report in an accessible manner (to all) when a global workaround has been achieved. I would actually suggest adding a (free) content management system to a subdomain of your website (such as DotNetNuke, on workarounds.sh4bugs.c o m ) so that users are an easy click away from getting to workarounds, instead of needing to look through the list of Open/All BZ list for a particular workaround.
I use DotNetNuke for this site, and it allows me to really quickly add new and formatted content with no pain. |
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#6 |
XO
![]() Join Date: Mar 2007
Posts: 411
Downloads: 1
Uploads: 0
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Server's up and working but email notification (required for signup) broke sometime between now and when I tested it yesterday. Working on it...
I've used PHPNuke before but only on Windows, would be a pain to set up on this dedicated BZ Linux VM. I'm leaning toward trying just the BZ in conjunction with the forums and see how it works out. EDIT: Email notification is working. I accidentally banned my own IP on my server when trying to add a last minute exception to ensure I didn't get banned. Heh. If you signed up for an account, you will need to sign up again as I am deleting all the user accounts - the forgot password button will not retrieve it! Also check your Junk/Spam folder as it might get flagged. Last edited by minsc_tdp; 03-27-07 at 10:54 PM. |
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#7 | |
Engineer
![]() Join Date: Apr 2005
Location: Southwestern Ohio
Posts: 213
Downloads: 0
Uploads: 0
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#8 |
Loader
![]() Join Date: Mar 2005
Posts: 86
Downloads: 0
Uploads: 0
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Hi,
Great idea btw, however although I signed up I have not received the email I am supposed to get ![]() UM ![]() |
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#9 |
Seaman
![]() Join Date: Apr 2005
Location: Creedmor
Posts: 41
Downloads: 0
Uploads: 0
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Same, no email. 2 hours and waiting.
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I think the lifeguard at the Gene Pool is on extended break ![]() |
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#10 |
Watch Officer
![]() Join Date: Jul 2004
Location: Pittsburgh, PA
Posts: 342
Downloads: 54
Uploads: 0
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If I had the game I would help ya
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