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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Medic
![]() Join Date: Feb 2007
Posts: 160
Downloads: 0
Uploads: 0
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I wouldn't download an Atlantic mod. The Pacific is just as interesting to me and more fresh. |
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#32 |
Helmsman
![]() Join Date: Apr 2006
Posts: 106
Downloads: 18
Uploads: 0
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Is it really neccessary for someone to be able to name the three branches of the US government when their issue is with the way that government interferes with the affairs of other countries? The organizational details are irrelevant at that point.
(In before lock!) |
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#33 | ||
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
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#34 | |
Medic
![]() Join Date: Feb 2007
Posts: 160
Downloads: 0
Uploads: 0
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#35 | ||
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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this is a thread concerning MODDING! please discuss your things elsewhere... ![]() . |
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#36 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Sweden
Posts: 835
Downloads: 8
Uploads: 0
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#37 |
Stowaway
Posts: n/a
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I won't commit as a full time member.
But, being a Privateer, I can offer some help should you so request. |
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#38 |
Silent Hunter
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If you succeed with this mod you can include my ship models. I can help out in a couple areas such as merchant fleet & convoy composition.
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#39 |
Seaman
![]() Join Date: Jun 2006
Posts: 33
Downloads: 18
Uploads: 0
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The first Type VIIc is playable in the pacific, as an additional sub. I didn't overwrite or delete the us subs. For now, not everythink is working correct, but I keep working on it. The radioroom is missing, the crew is invisible, and the flag doesn't work. If the conningtower hits the waterline you can look through is, under water everything is fine. The periscope, the main gun, the torps and all rooms (except the rr) are working.
I placed it to the german side, so jap. are friendly, but the us will attack you. That the reason why I didn't tried to put it into the campagne. In singelplayer missions it works. ![]() ![]() ![]() ![]() ![]() ![]() If I get it complete, I upload it, so you can use it for adding the others, and for your atlanic-mod. Greetings, Matze The sternwave isn't working correct, too. |
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#40 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Germany
Posts: 936
Downloads: 0
Uploads: 0
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Does that mean you can add new playable subs to SH4??? How gr8t! Imagine a Narwhal, Tench, Dolphin, Cachalot, whatever, maybe even british or dutch subs.... Or I-Boats...
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#41 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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#42 |
Watch
![]() Join Date: Apr 2005
Location: Bremerhaven, Germany
Posts: 21
Downloads: 7
Uploads: 0
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Hello, mad work of you! Can you tell me like that got? I try that already am days! Thanks! |
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#43 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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![]() please sign at our forum! http://atlantik.communityhost.de/ we need guys like you...we are already working on the megamod ![]() |
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#44 | |
Seaman
![]() Join Date: Jun 2006
Posts: 33
Downloads: 18
Uploads: 0
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I took the boat and all the stuff (guns, rooster etc) from Sh3. You had to edit a bit in the cfg for the rooster, add a .upc file from an us boat and edit it. You have to disable a lot of entries. For the boat i needed 3 days, 2 of them for the conningtower. Come to the atlantik forum and I will tell you. It's very difficult in english for me. For the other: I will upload the boat with all needed files, if its ready. So you can compare the edits with the original and the us boats. Greetings, Matze |
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#45 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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Great !!
![]() you say that the radio room is missing...have you tried to use the last open hatch mod ?? :hmm:
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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