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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | |
Officer
![]() Join Date: Feb 2007
Location: Upper Midwest USA
Posts: 236
Downloads: 1
Uploads: 0
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![]() Quote:
Others here have made valid business arguments that a launch is a complex animal--and it is, I've done them in packaged goods--but there is a trade-off in looking inside the firm for good logistics and revenue behaviors at the expense of product quality. To expect consumer demand to be equivalent with a broken game versus a finished game is to misunderstand basic microeconomics. The trick, it seems to me, the sweet spot, is to post-pone those logistic and marketing decisions late enough in the cycle that product quality is a bit more of a sure thing than we're seeing here. It's hard. But there are trade-offs either way. As the saying goes you can pay me now, with penalty charges to pressing plants and shippers, etc., or you can pay me later, with lost demand as word-of-mouth spreads that the game is unfinished. Either way no free lunch. Keep doing reviews as you do and I'll keep buying the mag. |
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