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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Oct 2006
Posts: 1,177
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Not I.
I decided to go into battle, bloodied and all! Seriously though, sure it has bugs and perhaps unfinished in areas, but you know Ubi will patch it up and it will hopefully it shall continue to improve as time passes. If you try hard enough, you can find fault in anything. I say reorder it, load it up and enjoy it anyway. Life's too short to sweat the small stuff. Regardless, good luck with your decision -- whatever it may be. |
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#2 |
Sonar Guy
![]() Join Date: Apr 2005
Posts: 399
Downloads: 10
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nope, no game is perfect, thats what patchs and mods r for
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![]() Behold, the Glory of the Sh4 engine..... Morning strole off Tokyo Bay... |
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#3 |
Ensign
![]() Join Date: Dec 2001
Location: USA/Florida/Sweden
Posts: 234
Downloads: 5
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I cancelled my order from Amazon,,not to bug issues though,,( hey,,big time beta tester here
![]() ![]() I have a Walmart Supercenter around the corner here and a Best Buy close...
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Specs Windows 10 64 bit Pro Asus Z - 97A Intel I7-4790K 4 Ghz 16 Gig Trident Claw DDR 3 2 x 760 GTX 2048 mem in SLI. WD 1T Hd Ultra/WD Black 640 Corsair 850W PSU |
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#4 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
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Nope. No game is perfect. But when it come to using deceptive practices, high resolutions upscaled from a low 1024x768 resolution(a first in the game industry), and then making it clear that they know they are deliverying the game in an unfinished state(promised units would be in the imperial system and metric 'might' be offered as an option) is where I draw the line.
I'm only listing the main reasons as to why I'm not giving them my money. If you want to see the myraid of bugs/problems with the game then please go through the other posts in the forum. I'm not going to make a big lengthy list here, someone else can if they want to. To me they are making it very clear they want our money for an unfinished game. I don't like being lied to and I will not hand over my money to the Decepticons. I had pre-ordered my copy from the Subsim link to Amazon but I canceled it once I learned that the higher resolutions that are advertised are only 'upscaled' from 1024x768... a first in the industry that says to me, "let's see what we can get away with". Regards
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#5 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
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I want to add something... some folks might be wondering why somone like me would still be hanging around here. It's because I still hold out hope. For how long, I don't know.
But my hope is that Ubi will actually come out and say something! And of course I'm hoping that they will say that they will fix the resolutions to actually be what's advertised, instead of just upscaled. And that they promise to finish the game. But alas: They avoided the question about whether the game supported Anti-Aliasing prior to release. It's really a pretty simple question to answer. They could have shown some guts by answering it. But nope. And they certainly could have said something about the two issues I listed above by now. But no, they are in hiding, hoping that as many people will hand over their money before they explain that they will not be fixing these issues. Decepticons I tell you. Where is Optimus Prime when we need him?
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#6 | |
Ace of the Deep
![]() Join Date: Oct 2006
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I remain hopeful that there is some bug or other underlying issue at work here. |
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#7 | |
Sonar Guy
![]() Join Date: Apr 2005
Posts: 399
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![]() pic still dont give it justice, my bro was watchin me play, in that scene and he said it looked like a painting.
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![]() Behold, the Glory of the Sh4 engine..... Morning strole off Tokyo Bay... |
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#8 |
Ace of the Deep
![]() Join Date: Oct 2006
Posts: 1,177
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Upscaled or otherwise, I'll concede that is a nice image.
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#9 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
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The sea does, but the sub doesnt.
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#10 | |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,952
Downloads: 207
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#11 |
Ensign
![]() Join Date: Dec 2001
Location: USA/Florida/Sweden
Posts: 234
Downloads: 5
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Nice video Neal,,teased me even more.....
I say again,I've been into sooo many debates about videocards and tech. stats of AA, resolutions, drivers, and final stats of games. I played SH3 to "death" and it is still on my HD and patch/GWX it gave new breath into the game and it became like a "reborn" game, again although, I don't remember that many disasters with the original not-patched SH3,,yes,granted there were some annoying bugs that need to be fixed, but hey, where are we today with SH3? Now I'll take this to the tech.level: When it comes to graphic cards one can see these similar "game-software-debates" hit "videocard-hardware-debates": TO MUCH JAGGIES with my videocard; This videocard is a disaster and soooo on. My point is: All of us in here with so many different PC configs. can for sure produce as many different effects/bugs/none-wanted-effects in a game as we can ask for and blame the game to some extent, but how our computer look like inside/config is another thing, housekeeping, etc,etc,. Like the other day: I had a USB port in front of my computer that was faulty and it produced stuttering in games when it installed my new keyboard. Clean out the closed CAB files and you'll see what magic that does,,,,use a program called "Ace Utility". FreeRegistryFix I can also recommend. Basic game problems is one thing that shows up over and over again from different configs. I.e. r e a l BUGS.....................
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Specs Windows 10 64 bit Pro Asus Z - 97A Intel I7-4790K 4 Ghz 16 Gig Trident Claw DDR 3 2 x 760 GTX 2048 mem in SLI. WD 1T Hd Ultra/WD Black 640 Corsair 850W PSU |
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#12 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
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Nice pic. But I can see that I would be facing shimmering and jaggies, which to me, personally, I'm not speaking for anyone but myself... I find unacceptable in a sim made in the year 2007.
Now, if the game actually delivered a 3D rendering at 1600x1200 on my system, and not upscaled from 1024x768, then it would help towards reducing the shimmering/jaggies, which are especially pronounced with distant objects. Although an actual, real, higher res wouldn't totally alleviate the jaggies and shimmering it would help and I would be willing to purchase the game, if it were real! But I have been convinced it's not and that the advertised higher resolutions are faked by being upscaled from 1024x768 by the evidence and testimony that's been presented on the forum here. To me, upscaling from 1024x768 is a practice in deception, a lie, a cheat. I for one am taking a stand against this and Voting 'NO' by voicing my protest here on the forum and with my wallet. If evidence and testimony comes forth showing that the higher resolutions are in fact 'real' and not just upscaled, then I apologize. If that happens and if they promise to finish the game, then I will likely purchase it.
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. Last edited by OneTinSoldier; 03-21-07 at 12:02 AM. |
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#13 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,751
Downloads: 171
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![]() ![]() Would you believe me if I said I phoned back to replace the order as it turns out the collectors edition is not due in till the 23rd!!:hmm: Lucky they had done nothing yet! ![]() ![]() ![]() ![]() ![]()
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Sub captains go down with their ship! |
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#14 |
Cold War Boomer
![]() Join Date: Jan 2002
Location: Walla Walla
Posts: 2,837
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Way to go Reece ... welcome back ... if I had a whistle I would pipe you back on board ...
![]() Were all in the same boat so to speak ... now that's funny if you think about it. :rotfl:
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#15 | |
Watch
![]() Join Date: Mar 2007
Location: CO USA
Posts: 16
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![]() I also just cancelled my order...but will most likley re-order once the major issues have been resolved. I have to agree to release a game in 2007 with 1024x768 "upscaled" output is not acceptable. I'm using the Dell 24 inch widescreen which runs perfectly on many of the recent titles and I'm not about to run SH4 at 1024x768. One of the reasons why I was excited about SH4 was the higher resolutions that were reported to be in the final release. I'm concerned that the graphics rendering limitations are related to the engine and there will be no "easy fix" from Ubisoft for this issue without re-writing the entire rendering engine. The second concern is the reports on users reporting that SH4 fells more like a "shooter" with less simulation. Can anyone comment on this? I suspect this can be resolved via modding. Just my opinion - from all the issues reported so far - I'm under the impression this product was rushed to the market. Let's hope the patches will resolve the glaring issues. Oh well - back to SH3 for now. Don't mind the 1024x768 there - game is a few years old now ![]() -Meerkat |
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