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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Mr. Bad Wolf
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@dean_acheson
It seems you did it correct, but just to make sure: GWX-TA1.0 is 977mb, 1467 files in 477 folders GWX-TA1.0_SoundPack is 706mb, 323 files in 4 folders GWX-TA1.1 is 119mb, 292 files in 156 folders No changes from GWX1.02 you say: what do you mean? Did you start a new career or tried to continue another? Can you start a patrol? Please be more specific! Oh, and btw. two new important bugs have been discovered, which causes CTD: Beginning a career in Med and Far Orient start bases plus the fact that I used German Umlaut (ö, ü & ä) for all the extra cities (only a problem to those PCs, which can't read it!). A solution for this is being investigated. When it will appear, I cannot say, cause ahem... I preordered SH4, so I'll probably dive into the Pacific as everyone else for a while... @Reece Your first link, is for my announcement of my "WorldMapMod for GWX". If you read it again you'll know why I didn't announce GWX-TA here. I just didn't want to have my head cut off again! But interestingly though, try compare that thread with this one: http://www.subsim.com/radioroom/showthread.php?t=101755 It was made far before GWX ever appeared, and you even wrote in it yourself, which you probably have forgotten all about... I did however announce GWX-TA at ubi forum, where some screenshots can help showing, what I changed or added: http://forums.ubi.com/eve/forums/a/t...2/m/2321074335 @Ducimus We all have our preferences when playing! I know of your tweak pack. I just wanted to make my own, so I know what is changed or added! Yours is more true to GWX what spirit and realism concern (as far as I have understood), mine is more for the arcade gamer (like me). Wonder how SH4 turns out.... :hmm:
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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