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Old 03-16-07, 04:01 AM   #5
Carotio
Mr. Bad Wolf
 
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Join Date: Aug 2005
Location: Aabenraa, Denmark
Posts: 1,488
Downloads: 47
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@dean_acheson

It seems you did it correct, but just to make sure:
GWX-TA1.0 is 977mb, 1467 files in 477 folders
GWX-TA1.0_SoundPack is 706mb, 323 files in 4 folders
GWX-TA1.1 is 119mb, 292 files in 156 folders

No changes from GWX1.02 you say: what do you mean?
Did you start a new career or tried to continue another?
Can you start a patrol?
Please be more specific!

Oh, and btw. two new important bugs have been discovered, which causes CTD:
Beginning a career in Med and Far Orient start bases plus the fact that I used German Umlaut (ö, ü & ä) for all the extra cities (only a problem to those PCs, which can't read it!). A solution for this is being investigated. When it will appear, I cannot say, cause ahem... I preordered SH4, so I'll probably dive into the Pacific as everyone else for a while...

@Reece

Your first link, is for my announcement of my "WorldMapMod for GWX". If you read it again you'll know why I didn't announce GWX-TA here. I just didn't want to have my head cut off again! But interestingly though, try compare that thread with this one:
http://www.subsim.com/radioroom/showthread.php?t=101755
It was made far before GWX ever appeared, and you even wrote in it yourself, which you probably have forgotten all about...
I did however announce GWX-TA at ubi forum, where some screenshots can help showing, what I changed or added:
http://forums.ubi.com/eve/forums/a/t...2/m/2321074335

@Ducimus

We all have our preferences when playing! I know of your tweak pack. I just wanted to make my own, so I know what is changed or added! Yours is more true to GWX what spirit and realism concern (as far as I have understood), mine is more for the arcade gamer (like me). Wonder how SH4 turns out.... :hmm:
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