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Old 03-14-07, 03:52 PM   #13
RaisinCain
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Join Date: Feb 2007
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Quote:
Originally Posted by Rykaird
So, my question is, is anyone concerned this is going to be a turkey shoot? Will campaigns get easier over time as the Japanese are broken?
While the Japanese never got as good as their US counterparts, that doesn't mean they didn't get better as the war progressed. Minefields were laid out to prevent US subs from getting into richer waters (ie the Sea of Japan, the Inland Sea, the Straits of Formosa, etc). While initially lagging in ASW vessels, they also later fielded subchasers (ie the Matsu class) which were designed all the way from the drawing board as ASW platforms. These ships also featured improved depth charges (which could detonate at deeper depths) and improved sonar, so I feel confident that there will be enough to keep us on our toes!

Aside from these historical observations, it would be a huge blunder for the SH4 development team to devise a game that is overly easy. These guys are sharp, so I doubt they will make such an obvious mistake. Good luck and have fun!
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