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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Machinist's Mate
![]() Join Date: Mar 2005
Location: Uxbridge, England
Posts: 123
Downloads: 14
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#2 |
Sailor man
![]() Join Date: Mar 2007
Location: Grid Reference CA
Posts: 47
Downloads: 1
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yeah no kidding, im starting to have second thoughts about it, especially since its such an easy port to block off escape routes...
if the missions aren't required, do you just get extra renown for completing it? i'll have to check my orders again, cuz at this point im not sure if it tells me to actually ATTACK the Rodney or just confirm that its in the harbor, which could make things SLIGHTLY easier. of course, who am i kidding, if i see that f*cker im gonna unload on him... are there any ports that are considerably easier to hit than this? what i mean, are there ones with less in the way of anti-sub defenses (mines,nets) that usually have a good amount of traffic in the harbor? (i recall someone saying NYC is pretty lightly defended in those regards) |
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#3 |
Commander
![]() Join Date: Jan 2007
Location: Kent
Posts: 473
Downloads: 1
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you wont even get renown for it. Its not part of the patrol its just a bit of extra fun if you want it
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The beauty of not planning is that failure comes as a complete surprise without any of the stress that might normally precede such a venture |
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#4 | |
Grey Wolf
![]() Join Date: Mar 2007
Location: Scotland
Posts: 879
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![]() “There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team ![]() |
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#5 | |
Commander
![]() Join Date: Jan 2007
Location: Kent
Posts: 473
Downloads: 1
Uploads: 0
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The beauty of not planning is that failure comes as a complete surprise without any of the stress that might normally precede such a venture |
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