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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Officer
![]() Join Date: Oct 2006
Location: filton england
Posts: 246
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psshh worried about his health with a fag in hand yourself
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#4 |
Stowaway
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After a total of 36.5 hours in the truck
it's the OTHER end of me that took a pounding!! ![]() I did get to look a bit more at all the dats for the dock people. Looked for a good place to try the Band on a Passenger Liner. @Rubini, I'll check on the Sub pens. I need to do another install and get GWX back on it. @TheFretMaster, That guy on deck is a quick model. I have several all ready done with binocs. I looked at the models for soldiers and a quick reskin would be cool for Troop ships!! Maybe even a few troops marching the shore line in odd places? And the fishing guy on one of DD's boats? Seems like endless ideas. But remember, the more put in place, the more "harbor effect" we would see. |
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#5 |
Officer
![]() Join Date: Oct 2006
Location: filton england
Posts: 246
Downloads: 0
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awesome stuff, the fishing guy didnt even occur to me
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#6 |
Stowaway
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I want to look closer at "Crocodile Dundee" (The walk about Guy)
:rotfl: to see if his route can be altered or somehow controlled. Would be neat to see him walking on a shp or 2. |
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#7 | |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
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![]() where would you even look for that? |
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#8 | |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
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![]() Quote:
that the best way is teach it and have everyone do their own. it could run into years if we commited to all of the "Newman" projects. Dont get me wrong it is totally cool and so are a lot of the ideas for apps. but it has that potential to dominate modding time. I would however be curious as how you would attach them to beach. I had assumed that the dock crowd had nodes under them. MM |
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#9 | |
Silent Hunter
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