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Old 03-10-07, 08:13 PM   #1
Madox58
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I just re-installed SH3 so I'll look at the docks and see if I can isolate one
dock dweller and change his skin.
I'll have to add another install again for GWX (Lost them both!)
and do the same.
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Old 03-10-07, 08:32 PM   #2
Reece
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Thanks, I was going to swap the Wilhelmshaven.dat & Wilhelmshaven.dsd files with the stock ones but this may not do a thing!
As Schultz said "I know nothing"!
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Old 03-10-07, 08:36 PM   #3
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Are you on about the guy on the dockside with the beard ?



**** pic it was dark lol
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Old 03-10-07, 08:46 PM   #4
Madox58
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Ok, I looked at Bergen.dat and it contains alot of non 3d nodes.
I haven't looked close so this is a guess at this point but,
If each node there calls on one of the dats in the library folder
that would explain how the dwellers are placed.
If that is the case,
we chop down one dat, add the one skin, and add a new node to one location dat.
After all, he should only be in one port, right?
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Old 03-10-07, 09:01 PM   #5
Reece
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I tried replacing the 3 Wilhelmshaven files with stock, loaded a career in Wilhelmshaven and there were still half dozen of them, so not in these files! Schultz was correct!

Ive uploaded the mod here:
http://www6.rapidupload.com/d.php?file=dl&filepath=28365
The mod is by Payoff, I actually PM'd him a few days ago but have had no reply, the mod works well with stock+HT147, but not in GWX!
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Old 03-10-07, 09:08 PM   #6
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Well I just started a career in Lorient in GWX and there are 3 of those beardos on the dockside
Ran one in stock too and the same 3 are there also
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Old 03-10-07, 09:21 PM   #7
Reece
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Shows how many times I get out of Wilhelmshaven!!!:rotfl:

Privateers Idea of "There can only be one" would be great, if it's possable & if it's worth it!
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Old 03-10-07, 09:23 PM   #8
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Aye it does
5 in Wilhelmsaven in stock

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