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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
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Dont worry, we`ll just keelhaul him if not.
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#2 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Guys, the amount of "SH3Cmdr has killed my guppies and demagnetised my fridge magnets" posts I've read over the last two years from people who quickly forgot how much they paid for SH3Cmdr (or where the readme file was) has totally put me off even considering an SH4Cmdr.
Thus I will happily leave that fun to someone else. To all the valued supporters and other happy SH3Cmdr users, sorry, but one can only be so patient. Last edited by JScones; 03-06-07 at 05:38 AM. |
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#3 | |
Lucky Jack
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#4 | |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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#5 |
Commander
![]() Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
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I am very sorry to read this. But I understand.
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#6 |
Navy Dude
![]() Join Date: Dec 2005
Location: Orlando Fla USA
Posts: 174
Downloads: 0
Uploads: 0
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Damn....... I understand SCJones All that work and little thanks would piss off many people. Hope you change your mind but if you don't .......we understand.
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#7 | |
Captain
![]() Join Date: Apr 2002
Location: Davie, FL Grid DM 23
Posts: 544
Downloads: 60
Uploads: 0
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![]() Can you blame him for being bitter? I can't. Here's my policy on 3rd party applications: - Load at my own risk - If I like it say so on the forum - If I really like it - donate some $$ to the dev. - IF asked about what can be improved give feedback on the forum - If I DON'T like it - uninstall and move on |
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#8 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
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hi jones i wanted to tell you that i appreciated all your work on silent hunter commander i thought it was a great mod and i used it everytime i played silent hunter 3 im sory that some didnt like your product but i can tell you that a sub skipper such as me that has been playing sub sims since i was 10 years old great job and thanks for taking all your time and effort into doing this for the submarine community
lt cmdr lare |
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#9 | |
Sink'em All
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#10 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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I can understand him
![]() As a developer, the thing you hope for is intelligent exchange with people who have come to understand your program very deeply, and giving you some new insight into the heart of the problem. You might even hope for someone offering help. Unfortunately all that is rare, very rare. Sad. GE
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#11 |
Eternal Patrol
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![]() ![]() But...but...but...there's all those real names out there...and if they don't include the ship names again...and if we can only award one medal per patrol...and...and... ![]() But I'll suck it up and take like a man...only because I have no other choice. This talk of keelhauling is stupid. It just can't be done...can it?
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“Never do anything you can't take back.” —Rocky Russo |
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#12 | |
Rear Admiral
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Now just look with puppy eyes towards JScones :rotfl: better yet..like this ![]()
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#13 | |
Torpedoman
![]() Join Date: Mar 2004
Location: Dartmouth, Devon UK
Posts: 120
Downloads: 2
Uploads: 0
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Mr.Jones, Apart from the usual sprinkling of dweebs, idiots, whiners, whingers, blamers, scupper rats and just plain irritating rivet hounds found in every gaming realm, this subsim community also includes a fair sprinkling of mature, intelligent, intellectual gamers who have some idea of the vast amount of personal time and work that has to go, not just into making an excellent bit of SW like SHIICMDR but into de-bugging, servicing, maintaining and improving it too. Some of us (shock horror) even had real sub sea time, back in the day, so we constitute your REAL appreciative and authentic audience! Personally I would be happy to write promotional marketing material for your excellent software any time. Please ignore the above listed annoying people - we NEED you to make SHCMDR MK 2 for SH IV! Hell, I bet if somebody here with more virtual sea-time than me were to put up a vote (hint hint) you would find a HUGE majority of subsim forum members would agree.
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\"The Battlefield may be virtual, but the experience is always real.\" Last edited by Lionman; 03-31-07 at 02:21 PM. |
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#14 | |
Navy Dude
![]() Join Date: Sep 2006
Location: Melbourne, Australia
Posts: 173
Downloads: 1
Uploads: 0
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Want to have multiple installations and keep your careers separate? Download MultiSH4: http://members.iinet.net.au/~potoroo/Downloads/SH4/MultiSH4.zip |
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#15 |
Engineer
![]() Join Date: Dec 2004
Posts: 217
Downloads: 0
Uploads: 0
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One of the things I really liked about SHIII Commander was the ability to change the time compression speed when certain things happened. Such as when a ship or plane is spotted, it would default to 8X. I hated that, Id rather have it to drop down to 1X time and that is how I set it up in SHIIIC.
The only other thing I used quit a bit was crew management. I used it to promote, dismiss, and give out medals instead of using SHIII game itself. I like to micromanage my crews carrer. Anybody know what to change to get the time compression to drop to 1X on certain situations?
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Raz === "Wir haben einen LKW versenkt!" Kptlt.. W.M. Kraus U-112 2nd Flotilla Brest === "We sunk a truck!" Captain Matt Sherman USS Sea Tiger Cavite Naval Yards Phillippine Islands |
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