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Old 02-28-07, 10:23 PM   #11
SeaQueen
Naval Royalty
 
Join Date: Jun 2005
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Quote:
Originally Posted by Dr.Sid
You just can't play missions you create by yourself .. whole fun of subs is 'you don't know'. Sure you can use random boxes but that can generate stupid missions time to time.
I disagree. Rarely is there a time in ASW where you're REALLY in the dark. Intelligence from various sources gives one at least a rough idea of where there might be a submarine geographically. Additionally, the physics of relative motion imposes other constraints upon submarines. Random boxes and dynamic locations applied smartly are all that's really needed to make a great mission that one can play over and over again. My biggest gripe, though, is that typically people don't make them large enough, or else put them in all the wrong places. Scenario designers want a lot of theatre in their scenarios and I think end up "fixing" the outcome of the game sometimes.
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