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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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not damage Hitting power
damage model is local to the ship your hitting what you set here is how hard you hit. Shell zon. min effect max effect. sub guns rate and projectile speed. and reload time. |
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#2 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,734
Downloads: 171
Uploads: 0
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Well I don't know what has happened but now I have no ammo!
![]() So I assume min & max effect in shell zon will be the ones to adjust? ![]()
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Sub captains go down with their ship! |
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#3 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,734
Downloads: 171
Uploads: 0
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HELP!!!
I just reinstalled GWX then patched to 1.02 & in naval accademy - Artillery, there is still no ammo, could someone please help!!
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__________________
Sub captains go down with their ship! |
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#4 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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Try manning your gun then clicking on the shell icon...it simulates having to prep the gun.
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