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Old 02-26-07, 06:12 PM   #1
Alex
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Quote:
Originally Posted by jimbuna
I'd certainly be interested in seeing how the torpedo damage is coming along


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Old 02-27-07, 05:37 AM   #2
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Nice ...are there plans for a further release, and if so is there an ETA
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Old 02-27-07, 09:45 AM   #3
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Hi Jim , don't worry, this one will be ready soon....
By the way, I would like to know something : what do you think of the white parts around the hole ? It looks good for the deck gun impacts, cause you can see the damage caused by the deck gun better (see the picture below), but I don't know what you think about the torpedo ones....

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Old 02-27-07, 09:48 AM   #4
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Quote:
Originally Posted by Alex
Hi Jim , don't worry, this one will be ready soon....
By the way, I would like to know something : what do you think of the white parts around the hole ? It looks good for the deck gun impacts, but I don't know what you think about the torpedo ones....

Looks good, the white around the holes. Too me it looks like the paint has chipped off etc.
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Old 02-27-07, 09:59 AM   #5
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Ok, thanks !
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Old 02-27-07, 12:05 PM   #6
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Great looking damage!
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Old 02-27-07, 12:25 PM   #7
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Quote:
Originally Posted by Alex
Hi Jim , don't worry, this one will be ready soon....
By the way, I would like to know something : what do you think of the white parts around the hole ? It looks good for the deck gun impacts, cause you can see the damage caused by the deck gun better (see the picture below), but I don't know what you think about the torpedo ones....

Looks cool Alex
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Old 02-27-07, 01:21 PM   #8
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Ok, I see that it's appreciated, so I'll release it just like that. If somebody asks me to remove it later, no problem.
But right now I'm still having a problem, see :







Does anybody knows what's the problem ?
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Old 06-15-07, 05:22 PM   #9
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Quote:
Originally Posted by Alex
Ok, I see that it's appreciated, so I'll release it just like that. If somebody asks me to remove it later, no problem.
But right now I'm still having a problem, see :



Does anybody knows what's the problem ?
Looks like the SS Cheese Grater. Not to make light, I know this is frustrating.

Some points to consider, and I'm sure some of our more knowledgeable military guys will probably step up on this one.

First, as far as shell damage goes: AP shells are pretty much just going to punch 88mm holes in a ship (assuming unarmoured merchant). AP = Armour Piercing. Against unarmoured targets, they're going through that hull steel like a hot darning needle through butter. Consequently, unless they hit something explosive/flammable on the inside of the target, there's just not going to be much of a blast. Even in modern times, I've seen APFSDS sabot shells from M1s punch right into ordinary steel tanks hulls with little more that a bright "spark" type of blast, and leave a hole little larger than a quarter or fifty-cent piece where they hit, with little charring. Secondary explosions happen because of what happens inside; if there's nothing to go "boom", nothing will. Here's an example of AP damage:


As far as HE goes, expect a little more chaos, especially among an unarmoured ships superstructure. But, since we can't really model that, we have to accept compromise. HE will wreck everything topside that is lightly armoured, but we also have to recognize that an 88mm shell just can't carry that much HE anyway, so the explosions would be moderate at worst. Think of pictures of flak bursts in WW2... those were (often) 88s, and were at the worst when the bombers had to actually fly through those evil black puffs.

Here's some torpedo damage shots:

That's the USS California after Pearl Harbor.

And here:


The caption at the top explains that. So the Cole damage looks pretty accurate for the type you might expect from a torpedo.

Hope some of this helps a little.
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Old 06-16-07, 04:30 AM   #10
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@ Dan' : ... You're definitely THE man. I've spent some time on google(.fr) searching for "torpedo impacts" and all, but didn't find anything interesting on french sites . Thanks for your help !

@ Growler : Wow, thank you very much for your explanation. Concerning AP shells, I see what you mean . It would have been nice to have several deck gun damage textures, one for each type, AP, HE... In case it's possible to mod it, I must say I don't have skills to do it.
Also, the deck gun damage is directly based on the torp damage texture : and none of them (torpedoes) left little holes on hulls.
So even for AP shells, I think you'll never see little holes . I mean, it's possible to do it, but in case you load the game with that texture, the torp damage will appear as well as a little hole... You see the problem.

Thanks one more time, guys, for your answer !
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