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#1 |
Sailor man
![]() Join Date: Dec 2006
Posts: 50
Downloads: 0
Uploads: 0
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If you have map contacts on then you'll get a line that fades out in the direction of the enemy escort that represents the sonar contact. You can ask your sonar operator to follow the nearest warship, too. He'll then continuously call out the ships bearing, speed, etc. What you do from this is up to you. It's quite challenging to stay in the control room and try to visualise in your head what is happening, just as I imagine the real Kaleuns had to do.
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#2 | |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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