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Old 02-10-07, 07:28 PM   #1
Madox58
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OK, Here is an example of the problem and fix for 3ds Max.

file exported from 3ds Max:

# Max2Obj Version 4.0 Mar 10th, 2001#
mtllib ./SHD_Ttest.mtlg# object NSS_Uboat7c_hull to come ...
#


This is the corrected file:

#id-e8d5e5aa806084a2 File:
# decripted by Pack3d
mtllib Turm7c_4_hd.mtl
o Turm7c_4_hd
g Turm7c_4_coning7c_High
# 7840 vertices, 7855 triangles, 4179 textures coords



Note: These are 2 different file headers from different models but
You should get the picture.
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Old 02-10-07, 07:59 PM   #2
Madox58
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OK, Here is a Wings 3d example.

Wings 3d export header:

# Exported from Wings 3D 0.98.32a
mtllib Turm7c_4_int_coning7c_High.mtl
o Turm7c_4_hd
#xxxx vertices, xxxx faces

Corrected version:

#id-e8d5e5aa806084a2 File:
# decripted by Pack3d
mtllib Turm7c_4_hd.mtl
o Turm7c_4_hd
g Turm7c_4_int_coning7c_High
# xxxx vertices, xxxx triangles, xxxx textures coords

These are the exact same files!!!
I just put the xxxx's in!

Once I correct this in note pad or Hex edit
I have not seen a texture map problem again.

Can anyone confirm this solution?
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Old 02-10-07, 08:13 PM   #3
Madox58
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Well, I noticed I've been makeing some typeing mistakes all day
so,
I've scheduled a meeting with myself Monday Morning to address this.
If I don't get it together, I will be force to fire myself!
I just hope, should it come to this, I don't go loopy
and shoot myself!
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Old 02-10-07, 09:53 PM   #4
Mush Martin
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Quote:
Originally Posted by privateer
Well, I noticed I've been makeing some typeing mistakes all day
so,
I've scheduled a meeting with myself Monday Morning to address this.
If I don't get it together, I will be force to fire myself!
I just hope, should it come to this, I don't go loopy
and shoot myself!
I told you hire a typist I need a job.
MM
__________________
RIP Mush



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Old 02-10-07, 10:18 PM   #5
Madox58
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Well, If I know me, I won't show up to face myself!
:rotfl:
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