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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Apr 2005
Location: Near U-995 (Kiel, Germany)
Posts: 337
Downloads: 5
Uploads: 0
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well said flintlock!
I very much like to take my time in SH3. Get out of habour... Watch the seagulls... admire the scene... plan the course... spend time at captains bunk and listening to songs of Rina Ketty... all not realy vital action parts of modern games but I like the way SH3 gameplay flows until the prey is sighted and the hunt finally begins... love it! I hope SH4 brings more of that SH3 immersion and does not have "killed 80 planes in 5 minutes, yeah" focus in gameplay...
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Gute Jagd und fette Beute! |
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#2 | |
Weps
![]() Join Date: Nov 2004
Posts: 355
Downloads: 33
Uploads: 0
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![]() btw Im not the auther of this pic.
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It denos't mtater waht oredr the ltteers in a wrod are, it's olny iprmoatnt taht the frist and lsat ltteer be at the rghit pclae.The rset can be a total mses and you can sitll raed it wouthit porbelms.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. ![]() |
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#3 |
Ace of the Deep
![]() Join Date: Oct 2006
Posts: 1,177
Downloads: 0
Uploads: 0
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lol -- awesome pic!
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#4 |
Swabbie
![]() Join Date: Jul 2004
Location: Chicago
Posts: 10
Downloads: 33
Uploads: 0
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Geez... didn't mean to bother everyone so much.
Conceed to point 1. "It's just a computer game!!!" Yes it is. Point 2. It's a submarine SIMULATION. A Simulation that forgets to simulate other areas of the ship besides just the control/command room. ![]() Everything that I have seen of SH4 I do like. I just wish that it had more. And, quite frankly, if I hadn't heard about a "rushed" cycle then I wouldn't have been so down on the lack of compartments issue.
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Skywolf |
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#5 | |
Weps
![]() Join Date: Nov 2004
Posts: 355
Downloads: 33
Uploads: 0
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It denos't mtater waht oredr the ltteers in a wrod are, it's olny iprmoatnt taht the frist and lsat ltteer be at the rghit pclae.The rset can be a total mses and you can sitll raed it wouthit porbelms.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. ![]() |
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#6 | |
Weps
![]() Join Date: Jan 2007
Posts: 356
Downloads: 36
Uploads: 0
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Can't have everything, but for me the perfect game would clearly include the ability to walk from the bow to the stern through every compartment. I still always go to the Radio Room and wait while the "morse sounds" are playing, before the message downloads, rather than just hit the "M" key. And I pass through the conning tower on my way to the bridge (easier to read dials in there, for one thing). It's a small thing, but I would like to have a full sub sim, not just a sub warfare sim. To me that includes the sub. |
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#7 |
Eternal Patrol
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I disagree about the "Sub" part. I was a radioman (although on a destroyer), and the Captain visited us about once per month. Any message was fully decoded and prepared, then taken to the Captain or the Officer Of the Day on the bridge; they never came to us for messages.
Walking through the entire sub is fine, but it would probably mean giving up the internal motion, just as we lose it now when walking around the control room interior. That may be a fair trade-off, but I'm happy just the way it is.
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