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#1 | ||
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
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We know one possible solution is to put the "checks" back in the doctrine that take the expendable CM's out of the control of the .ini. Perhaps it is also possible to do the same thing with the Nixie (LW? is it?) Either way, there's a tradeoff. Assuming both are an option, I would cut out the CM's while allowing the .ini to control the Nixie.
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#2 |
Admiral
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Ok, I understand its not so much an issue of realism as it is of problem with the game engine.
Are we really sure that modern subs (seawolf, akula etc..) don't carry sophisticated CM that can detonate a torpedo ? Would it be possibile to mod different CM for the different submarines ? So that Kilo for instance would have basic CM but 3rd generation subs would have more sophisticated CM, with a little probability (20%-25%) of detonating a torpedo ? |
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#3 | |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
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That's what's so great about the ini control. It lets us chose for ourselves since there is no winning this argument. But, SCS did not consider the Nixie problem, so that puts LW in a tough spot. There is no way that the CMs will be FIXED at 20-25%. If it is removed from .ini control, it will be 0. That's why I'm asking LW if the Nixie could be removed from .ini control instead (doing the fix backwards). If that's possible, then you can still get .ini control over expendable CMs. (although I would "vote" the other way)
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#4 |
Admiral
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Thanks for clearing up the issue ML.
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#5 | |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
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Downloads: 27
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