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Old 02-07-07, 05:55 PM   #1
goldorak
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Can I install the full lwami 3.06 package over DW modded with lwami 3.05 without any problems ?
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Old 02-07-07, 07:19 PM   #2
sonar732
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In leu of this...glad I have the JSGME mod enabler. I'll revert back to 3.05 until this is resolved.

Walmis, thanks for the video and the bug report! It helps everyone here to help each other see what someone is trying to explain as evident by my response to a typical new players question.
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Old 02-07-07, 09:23 PM   #3
Bill Nichols
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Hey, something's wrong! I installed the 'Full' package over a 'stock' 1.04 and enabled it using JSGME. Now I have an invisible Typhoon . It makes a nice wake on the surface, but the sub isn't visible... Same is true for Trafalgar and other 'new' models... the 3-D viewer says "model not available".
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Last edited by Bill Nichols; 02-07-07 at 09:52 PM.
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Old 02-07-07, 09:57 PM   #4
Molon Labe
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JSGME is the mac of mod installation.
Although I must admit that I got the full version for the splash screen. Silly me.
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Old 02-07-07, 11:52 PM   #5
Bellman
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Dr. Sid asked why the active sonar function had been dropped from the UUV. I remember many UUV issues were discussed last(?) year but my searches on the forum have drawn a blank.

Would someone please reprise the thinking behind this decision ? :hmm:
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Old 02-08-07, 12:01 AM   #6
Molon Labe
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Probably to allow the enable button to control the speed of the uuv.
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Old 02-08-07, 01:34 AM   #7
Bellman
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Apparently but ATC had 2 options 40 knts and max (passive/active) Now the AUUV 4 kts option has a depth cycle anomaly, and the 20 kts one rapidly burns out.. Surely washout speed/s are'nt set in stone ? So is 'knobology' really the cause ? :hmm:

Edited after more testing :
However, I have to say, the current 306 stealth deployment at 12 knts giving a tested 11 nm appx. actual range and 1 hour duration is pretty useful. And a sudden acceleration to 20 kts can freak the target and requires more identification and classification skills from a manual sonar operator.

In addition the 20 knt rapid, pre passive state, deployment will be useful v incoming......so after testing and reflection I like it the LWAMI 306 way after all.

Go Flight 11
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Old 02-15-07, 06:11 PM   #8
Sea Demon
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Quote:
Originally Posted by Bill Nichols
Hey, something's wrong! I installed the 'Full' package over a 'stock' 1.04 and enabled it using JSGME. Now I have an invisible Typhoon . It makes a nice wake on the surface, but the sub isn't visible... Same is true for Trafalgar and other 'new' models... the 3-D viewer says "model not available".
Did anybody ever address this issue?
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Old 02-15-07, 08:43 PM   #9
Bill Nichols
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Quote:
Originally Posted by Sea Demon
Quote:
Originally Posted by Bill Nichols
Hey, something's wrong! I installed the 'Full' package over a 'stock' 1.04 and enabled it using JSGME. Now I have an invisible Typhoon . It makes a nice wake on the surface, but the sub isn't visible... Same is true for Trafalgar and other 'new' models... the 3-D viewer says "model not available".
Did anybody ever address this issue?
Yes. The 3.07 full install at my site works correctly.
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