SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-28-07, 06:02 AM   #1
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

Quote:
Originally Posted by Albrecht Von Hesse
--nods-- I have, though, run across neutrals that are lit up. But they have been singletons, not small groups of 2 -3. Just was making sure; don't want to be gigged for sinking neutrals.
I think the neutrals that you come accross after 1940-1941 that have their lights on are from places where the war hasn't reach yet. For exmple US ships or Brazilian, Colombian and other South American ones. I don't know I'm just speculating now:hmm:
melnibonian is offline   Reply With Quote
Old 01-28-07, 12:50 PM   #2
Scheisskopf
A-ganger
 
Join Date: Aug 2006
Location: Pittsburgh, Pennsylvania
Posts: 79
Downloads: 0
Uploads: 0
Default

in the GWX manual i think it explains that usually neutral ships would light up, so if youre running GWX take a quick glance at the manual
__________________
USS Scorpion (SS-278)







Scheisskopf is offline   Reply With Quote
Old 01-28-07, 01:11 PM   #3
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

The problem with giving France lit ships was that they are at war then neutral then at war again
So they werent given lights
Same with Italy - who changed sides quite a bit

You should find lights on

Denmark
Netherlands
Usa
Venezuela
Uruguay
Brasil
Norway
Turkey
Lithuania
Latvia

Before they enter the war

Ireland
Spain
Sweden
Portugal

Throughout as neutral

You will come across the odd neutral ship without lights as not all the ships have a lit and dark version
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 01-28-07, 01:53 PM   #4
Lanzfeld
Grey Wolf
 
Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
Default

My problem is that I can see the neutral lights through fog loooooooong before the ship is visible.
Lanzfeld is offline   Reply With Quote
Old 01-28-07, 01:59 PM   #5
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Yeah tis the nature of the SH3 lights
They shine through everything
Fog and your crews head :rotfl:
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 01-28-07, 02:07 PM   #6
AG124
Sea Lord
 
Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
Default Lit and Darkened Merchants

As BBW mentioned, there are some ships which do not have lit versions. The following ships have both lit and dark versions available in GWX (both original names and GWX names are included, as well as designation):

Passenger Liner [PPL/LPL]
Transport (Passenger/Cargo) [NPTR/NPTL]
C2 Cargo (Medium Merchant) [KLS/LLS]
Coastal Merchant (Tramp Steamer) [KSQ/LSQ]
T3 Tanker (Large Tanker) [OTMS/LTMS]
Small Coastal Vessel (Motor Vessel) [NF_boat_1/NF_boat_L]
Tug Boat [NATF/NLTF]

There are also lit versions of the Small Merchant and Small Tanker which have been released by Anvart, but they weren't completed in time for GWX. Also, Hospital Ships and Light Ships should always be lit, but Light Ships may be Allied sometimes.

Any other merchant not in that list will always be darkened, even if it is sailing under a neutral flag. So be sure to check the flag of a darkened merchant first before firing.
__________________


DOWNLOAD GWX HERE:
http://www.thegreywolves.com/index.html
AG124 is offline   Reply With Quote
Old 01-28-07, 02:32 PM   #7
dertien
Lieutenant
 
Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
Default

Quote:
Originally Posted by AG124

There are also lit versions of the Small Merchant and Small Tanker which have been released by Anvart, but they weren't completed in time for GWX. Also, Hospital Ships and Light Ships should always be lit, but Light Ships may be Allied sometimes.
Will those be in the GWX update that has been currently delayed, or will this be in the ship upgrade mod by Cmdr Gibs ?

Thnx
__________________
If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw
dertien is offline   Reply With Quote
Old 01-28-07, 03:51 PM   #8
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by bigboywooly
Yeah tis the nature of the SH3 lights
They shine through everything
Fog and your crews head :rotfl:
Sometimes I see them when I'm IN the crew's head!
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 01-29-07, 10:58 AM   #9
Payoff
Captain
 
Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by bigboywooly
Yeah tis the nature of the SH3 lights
They shine through everything
Fog and your crews head :rotfl:
Sometimes I see them when I'm IN the crew's head!
:rotfl:
__________________
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla
Payoff is offline   Reply With Quote
Old 01-29-07, 04:35 PM   #10
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by Anvart
Quote:
Originally Posted by bigboywooly
Yeah tis the nature of the SH3 lights
They shine through everything
Fog and your crews head :rotfl:
My friend, I shall add from myself.
In SH3 light imitation is two kinds.
The first: with application of the Particles Generator (you see through objects);
The second: Self Illumination material property is used (you do not see through objects).
The Second is used in lit ships.
Lanzfeld asked me about light visibility in a fog (PM) and I have answered to him,
may be he has not understood.
:hmm:

Thanks for that Anvart
They are your ships so you will know
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 01-28-07, 09:36 PM   #11
Albrecht Von Hesse
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by bigboywooly
The problem with giving France lit ships was that they are at war then neutral then at war again
So they werent given lights
Same with Italy - who changed sides quite a bit

You should find lights on

Denmark
Netherlands
Usa
Venezuela
Uruguay
Brasil
Norway
Turkey
Lithuania
Latvia

Before they enter the war

Ireland
Spain
Sweden
Portugal

Throughout as neutral

You will come across the odd neutral ship without lights as not all the ships have a lit and dark version
Well, this, and a few other replies, help explain things.
  Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:48 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.