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Old 01-27-07, 08:09 PM   #1
Wave Skipper
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Default I don't mean to be an old hard A

the truth is I am licking my lips and panting for this game to hit the shelves. And I know that modders will fill in the gaps and then some. I think what I wanted to do was just highlight how backward the US sub force was when first deployed in war - though by war's end a new breed of captains took over. By February 1943 over 30% of the sub skippers had been relieved of command for poor performance!!! Many were considered to be old chicken-****s by their crews. The new younger breed attempted to copy the German U-boat captains.

For example in 1942 the US sub force only managed to sink 180 Japanese ships, which was about the same number of ships sunk by German U-boats in the first 2 months of 42. The US military doctrine for subs at the beginning of the war was simply pathetic.

What we are about to do when we get hold of SH4 is infuse into the American Sub force hundreds of German U-boat captains - cause you know we aren't about to follow the pathetic 1942 American sub doctrines!

One thing that no doubt will need modding will be the refit time at base. In 1942-43 the refit time for American subs back from patrol was 14 days.

This book I mentioned was copywritten in 2001. Its out in paper back now and everyone should get a copy. Its and great source for the lingo used by the American submariners in the 40s.

There is even the account of how skipper Mush Morton ordered the gunners of the Wahoo to machine gun and shell the Japanese lifeboots from a sunken troop transport. It caused quite a shock to many American sub skippers at the time, but no official problems. The logic he used was this: those troops are in uniform. They are now on smaller transports (life boats) that will try to head for the nearby islands and war zones. They are still valid targets until they are swimming.
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Old 01-27-07, 08:34 PM   #2
Torplexed
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Quote:
Originally Posted by Wave Skipper
What we are about to do when we get hold of SH4 is infuse into the American Sub force hundreds of German U-boat captains - cause you know we aren't about to follow the pathetic 1942 American sub doctrines!
Isn't that the truth. Most of us have been playing SH2 or Sh3 for the last five years, so we practically are U-Boat captains. It does outline the problem of playing a sim tho. You can't get cold feet conducting an attack the way a new sub skipper with 80 lives to look after can when commanding a silicon sub. I hope the sim attempts to simulate that you are a cog in a bigger machine called a 'navy'. I sometimes feel like I'm commanding a mercenary ship because I get so little direction from headquarters. The Ultra intercepts would be a great idea.
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