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#1 |
Crusty
![]() Join Date: Apr 2005
Posts: 648
Downloads: 8
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Or you could try to "de-uber" the destroyers by messing with sensors and AI values, since they're completely unrealistic in early war in GWX. The devs there seem to have this idea that harder=more realistic+more fun. In many cases this is true, but not here.
In fact, I recall someone questioning a former U-boot commander on the internet - I think it was Erich Topp? - about the relative difficulty of computer simulations vs real life and his quote was something like "In real life it was much easier." Perhaps someone could find the exact quote. I believe it was to do with AOTD. When I was doing IuB I set the sensors to realistic values, which due to AI limitations made the DD's too easy to evade, but as I don't have SH3 anymore I would advise others to change the values themselves. So, there are instructions around here: http://www.subsim.com/radioroom/showthread.php?t=103589 And background info on sensors here: http://www.subsim.com/radioroom/showthread.php?t=103968 Ciao. |
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#2 | |
Rear Admiral
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![]() Actually, you bunch of people that are whining about the UBER destroyers and stuff... I have done many patrols in Early war, I have challenged the Patrol Vessels, Escorts and DDs I have no problem with the sensors beeing too good. and they are NOT UBER! mostly people complain about them because its there own darn fault that they messed up something in the way they where doing it. Sound , Angle, Depth, Distance. I can attack convoys easy..but YOU have to do it RIGHT. I have many times been pinged when I attemp to enter the convoy...No matter, I have to waste a torpedo on him if I must. but otherwise I just Crashdive , and creep away. and remember...the Wheater is a mayor factor against the AI sensors. the only way to attack without having to much problems is in heavy wheater. so yet again : THE SENSORS IN GWX ARE NOT UBER!!!!!!!! Stop blaming it, and IMPROVE UR TACTICS! Reminder: this post is not aimed against the topic creater, but against the person I quoted and the rest of those UBER WHINERS
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#3 | |||
Crusty
![]() Join Date: Apr 2005
Posts: 648
Downloads: 8
Uploads: 0
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![]() Quote:
I created the Improved U-Boat 1.02 mod, if you care to recall, and spent many hours researching and going over the AI sensors and adjusting them to historically correct values. After doing this, some users complained that the DD AI was 'nerfed' in comparison to stock. This was due to limitations of the AI and foolish design decisions by the SH3 devs, so clearly historically correct values have to be changed to get a realistic outcome. I had no problem accepting the input of players in this case. However, GWX goes too far in the other direction in my opinion. Subs having to dive to 180m+ and go to silent running to have a chance to evade a DD in 1939 is ludicrous. First of all, not every boat in '39 even had ASDIC, but assuming they did, the early models were extemely ineffective and didn't scan below 100m, never mind the fact that all crews in the RN at this time were completely untrained for ASW warfare! A players periscope being detected by an armed TUG boat, in 1940 at 2800 meters while they player was in a type II @ 2 knots is ludicrous. As a former naval watch officer posted: Quote:
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Ciao PS - I have no intention of posting further in this thread. Last edited by oRGy; 01-23-07 at 12:54 PM. |
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#4 | ||||
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
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No one is forcing you to play a mod that you dont like. If your mod the Improved U-Boat 1.02 mod is so great why are you playing GWX? Dont go round ripping into other peoples hard work with such immature and unhelpful words as UBER. i doubt you would have liked people to have pulled your work though the mud. ![]()
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#5 |
Rear Admiral
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![]() ![]() Using the Historical Valeus into SH3 doesnt give you the HISTORICAL outcome it doesnt, why? simple you cannot model AI stupidity or unawareness. and I 180 Meters in 1939, Dont make me laugh. I have been detected a couple of times in 1939, I never dove deeper then 60 - 80 meters. and 1 time I had 5 DDs above me in the *ENGLISH* channel they KNEW I was there...they Pinged me, and guess what the Accuracy is so off that they dropped DCs 30 - 50 Meters around me not even doing the slightest damage. 30 meters was my MAX or else I slammed into the bottom...I had to manourve for a couple of hours...and I had some luck , it turned dark and I could creep away. but that was clear weather. and ofcourse 1939 is easy. but read the title of the game ''!!!!!SILENT!!!!! hunter 3'' dont take the enemy on easy. btw...maybe you should install SH3 again and try GWX before yourself before you blame the sensors beeing to uber. they are NOT. Stock Sh3 was ARCADE style, and now it gets a bit too realistic and BOOHOOO I get myself sunk too much. I cant duke it out on the surface anymore. I cant attack convoy in my rampage way. maybe you should act as a REAL uboat commander before complaing because in RL they could Cry that the Enemy sensors where to uber...why not...they where busy trying to be as silent as posible.....or they where sleeping with the fishes. If they where uber...why is my U-45 still alive ? and I made some errors and paid for it...but I had to change my way of playing the game. this game is about using ur brains! and not brutal force and sink the biggest ships.
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