SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-16-07, 11:27 AM   #1
Paajtor
The Old Man
 
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
Default

That's odd.
I just downloaded this mod, and it opens up nicely.
I use WinRar, though.

Here's the content of the main mod-folder:
__________________



Paajtor is offline   Reply With Quote
Old 01-16-07, 12:04 PM   #2
Vikinger
Captain
 
Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
Default

What is odd?


Unzip the main folder to some place. Then choose one of the mod you want to use. weaker, meadium or stronger. (there is 3 versions of the mod) Copy that folder/map to the Mod map in your sh3 directory and enable the mod whit jsgme.
Vikinger is offline   Reply With Quote
Old 01-16-07, 12:09 PM   #3
Albrecht Von Hesse
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Vikinger
What is odd?


Unzip the main folder to some place. Then choose one of the mod you want to use. weaker, meadium or stronger. (there is 3 versions of the mod) Copy that folder/map to the Mod map in your sh3 directory and enable the mod whit jsgme.
What's odd is that the three different folders do not appear for me when I unzip the file (as might be noticed from my screenshot). I'll try again using WinRar tonight when I get home.
  Reply With Quote
Old 01-16-07, 12:22 PM   #4
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,890
Downloads: 946
Uploads: 5


Default

Nvdrifter, I may have missed this but can you confirm that this mod changes the files regarding periscope magnification. I play GWX, have this mod and a few others, my mag is down to 6x from 10x, had a reply that is was this mod that was causing this.

Thanks.
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 01-16-07, 12:55 PM   #5
nvdrifter
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by reallydedpoet
Nvdrifter, I may have missed this but can you confirm that this mod changes the files regarding periscope magnification. I play GWX, have this mod and a few others, my mag is down to 6x from 10x, had a reply that is was this mod that was causing this.

Thanks.
I just checked all 3 versions of Depth Charge Shake v1.3. All 3 Cameras.dat settings for Periscope optical zoom are at 10x. Must be something else. :hmm:
  Reply With Quote
Old 01-16-07, 05:55 PM   #6
Georg_Unterberg
Machinist's Mate
 
Join Date: Apr 2005
Location: Germany
Posts: 122
Downloads: 28
Uploads: 0
Default

Quote:
Originally Posted by nvdrifter
Quote:
Originally Posted by reallydedpoet
Nvdrifter, I may have missed this but can you confirm that this mod changes the files regarding periscope magnification. I play GWX, have this mod and a few others, my mag is down to 6x from 10x, had a reply that is was this mod that was causing this.

Thanks.
I just checked all 3 versions of Depth Charge Shake v1.3. All 3 Cameras.dat settings for Periscope optical zoom are at 10x. Must be something else. :hmm:
This should be caused by SH3 Commander 's random malfunctions. If you activated malfunctions there's a chance for each new patrol that your attack scope zoom is limited to 6x or even disabled to 1.5x.
Georg_Unterberg is offline   Reply With Quote
Old 01-16-07, 12:48 PM   #7
Vikinger
Captain
 
Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
Default

Quote:
Originally Posted by Albrecht Von Hesse
Quote:
Originally Posted by Vikinger
What is odd?


Unzip the main folder to some place. Then choose one of the mod you want to use. weaker, meadium or stronger. (there is 3 versions of the mod) Copy that folder/map to the Mod map in your sh3 directory and enable the mod whit jsgme.
What's odd is that the three different folders do not appear for me when I unzip the file (as might be noticed from my screenshot). I'll try again using WinRar tonight when I get home.
Oki i understand. well that was Odd
Vikinger is offline   Reply With Quote
Old 01-16-07, 12:56 PM   #8
Corrupt_File
Sparky
 
Join Date: Nov 2006
Location: Canada's Western Naval Fleet
Posts: 157
Downloads: 17
Uploads: 0
Default

The shake mod seems really good, love seeing those hams really swing!

One thing I noticed (I'm not sure if it was there before, but i just noticed it after i installed the mod) is that when I'm diving, it seems the boat pitches up and vise versa (from comm room view). Not sure if it was there prior, or maybe i'm just not looking at it correct.

Good job otherwise.
Corrupt_File is offline   Reply With Quote
Old 01-16-07, 05:04 PM   #9
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

You're correct; it's always done that, right from the start. If you go to the back of the control room the food will be swinging the right way on both sides, but at the front...
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:17 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.